ot.. you know that you are working for too long when you wanna scroll in
internet browser with SI key and mouse controls.......


On Tue, Mar 26, 2013 at 10:27 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> yes and no, relax is its own operation, yes it is available from the
> deformer > relax menu, and it does a good job on selections, be they poly
> edge or point., but there is always a slight incongruety along the border
> of the selection, in maya you can paint these deformations which offers
> amazing precision with a stylus and the ability to really home in on the
> areas you want to work in, without upsetting other areas. its actually kind
> of surreal that Mudbox doesn't have a Relax operation come to think of it...
>
> On 26 March 2013 22:16, Stephan Haidacher <ca...@gmx.net> wrote:
>
>>  relax: isnt that basically what "deform->smooth" does?
>>
>>
>> On 3/26/2013 10:07 PM, phil harbath wrote:
>>
>>  I’m been asking for that for several versions now.
>>
>>  *From:* Sebastien Sterling <sebastien.sterl...@gmail.com>
>> *Sent:* Tuesday, March 26, 2013 5:05 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Softimage 2014
>>
>>  i wish there was something like artisan/sculpt deformation/paint
>> deformation, softimage has an awsome modeling flow that hardly ever gets
>> broken by tedious navigation, and where as there are ways  of pluging
>> weightmaps, i'd really love to see some form of sculpting deformation a la
>> push pull smooth and most of all Relax ! maya still get notable modelling
>> updates, maybe softimage doesn't need them as much but it would really
>> consolidate the modelling.
>>
>>   No virus found in this message.
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>>
>>
>> --
>>   Stephan Haidacher  Freelance 3D Artist/Compositor  www.shaidacher.com
>>
>
>

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