Didnt know Nex was already available,

but I guess imitation is the best flattery :)

And even though similar (level) improvements would have been nice in SI (even if from plugins),
I'm still happy for Maya users that it's a *bit* more like soft ;)


On 26/03/2013 6:13 PM, Raffaele Fragapane wrote:
If Softimage's advantage in modelling was just the create new poly tool, sure.

Nex is great (the only way to make maya somewhat useful), but the horrid selection system, the inability to use shapes and many deformers as part of the workflow, the clutter in the hypergraph, the brutal and unforgiving freezing (or the mess coming from not doing it right and frequently) and the severe lack of visual cues and diagnostic (I think Maya is the second worst package I receive horrible geometry from the users of) are what make Maya terrible for modelling. Not a couple added tools and widgets or the lack thereof previously
Not that anybody who modelled frequently didn't already use nex anyway.

Sure, other packages receiving more features than Soft is bad and all, but please now lets not assume Maya is anything but the retarded inbred cousin from the backwaters of the family when it comes to modelling, because it still is.


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