http://area.autodesk.com/2014unfold/live/unfoldevent/workflow.html (from
50min on)


2013/5/7 Alan Fregtman <alan.fregt...@gmail.com>

> This one maybe? http://www.youtube.com/watch?v=9yJqUpUX4Pc
> He briefly touches on CrowdFX around 16 minutes in.
>
> I physically attended the Unfold 2014 event and this video is not recorded
> in the same room at all, so I think this is not the same as what people saw
> in the live stream during the actual event. In the live one I saw, he made
> a giant killer null that made the crowd agents die. lol (He was also quite
> rushed for time.) I can't find a video of what I saw anywhere though.
>
>
>
> On Tue, May 7, 2013 at 8:29 AM, Raffaele Fragapane <
> raffsxsil...@googlemail.com> wrote:
>
>> Holy F'in quotes batman! Trim them up guys, especially when AD staff
>> participate in threads with whatever bogus client they use tha manages to
>> upset both TBird and GMail :p
>>
>> Szabolc, have you watched the AD demo of the 2014 line-up where Adam Sale
>> did Crowd FX? It's practically more a tutorial than a demo really,
>> inclusive of 20m straight of graph noodling. Myabe it was FMX? Anyway, it
>> was posted on the list, and it's one of the official AD streams.
>>
>>
>> On Tue, May 7, 2013 at 10:08 PM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>>
>>>
>>> http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html
>>> ****
>>>
>>> ** **
>>>
>>> Actually we think to create a crowd scene in our game, and I try to set
>>> up a simple scene. It seems that the Aniamtion state definition is not
>>> created when I simple select my actor source model, and press Actors|Get
>>> From Scene****
>>>
>>> **
>>>
>>
>>
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>
>


-- 
Gustavo E Boehs
http://www.gustavoeb.com.br/blog

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