http://area.autodesk.com/2014unfold/live/unfoldevent/workflow.html (from 50min on)
2013/5/7 Alan Fregtman <alan.fregt...@gmail.com> > This one maybe? http://www.youtube.com/watch?v=9yJqUpUX4Pc > He briefly touches on CrowdFX around 16 minutes in. > > I physically attended the Unfold 2014 event and this video is not recorded > in the same room at all, so I think this is not the same as what people saw > in the live stream during the actual event. In the live one I saw, he made > a giant killer null that made the crowd agents die. lol (He was also quite > rushed for time.) I can't find a video of what I saw anywhere though. > > > > On Tue, May 7, 2013 at 8:29 AM, Raffaele Fragapane < > raffsxsil...@googlemail.com> wrote: > >> Holy F'in quotes batman! Trim them up guys, especially when AD staff >> participate in threads with whatever bogus client they use tha manages to >> upset both TBird and GMail :p >> >> Szabolc, have you watched the AD demo of the 2014 line-up where Adam Sale >> did Crowd FX? It's practically more a tutorial than a demo really, >> inclusive of 20m straight of graph noodling. Myabe it was FMX? Anyway, it >> was posted on the list, and it's one of the official AD streams. >> >> >> On Tue, May 7, 2013 at 10:08 PM, Szabolcs Matefy <szabol...@crytek.com>wrote: >> >>> >>> http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html >>> **** >>> >>> ** ** >>> >>> Actually we think to create a crowd scene in our game, and I try to set >>> up a simple scene. It seems that the Aniamtion state definition is not >>> created when I simple select my actor source model, and press Actors|Get >>> From Scene**** >>> >>> ** >>> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> > > -- Gustavo E Boehs http://www.gustavoeb.com.br/blog