That's the one! Thanks Gustavo. :)
On Tue, May 7, 2013 at 9:46 AM, Gustavo Eggert Boehs <gustav...@gmail.com>wrote: > http://area.autodesk.com/2014unfold/live/unfoldevent/workflow.html (from > 50min on) > > > 2013/5/7 Alan Fregtman <alan.fregt...@gmail.com> > >> This one maybe? http://www.youtube.com/watch?v=9yJqUpUX4Pc >> He briefly touches on CrowdFX around 16 minutes in. >> >> I physically attended the Unfold 2014 event and this video is not >> recorded in the same room at all, so I think this is not the same as what >> people saw in the live stream during the actual event. In the live one I >> saw, he made a giant killer null that made the crowd agents die. lol (He >> was also quite rushed for time.) I can't find a video of what I saw >> anywhere though. >> >> >> >> On Tue, May 7, 2013 at 8:29 AM, Raffaele Fragapane < >> raffsxsil...@googlemail.com> wrote: >> >>> Holy F'in quotes batman! Trim them up guys, especially when AD staff >>> participate in threads with whatever bogus client they use tha manages to >>> upset both TBird and GMail :p >>> >>> Szabolc, have you watched the AD demo of the 2014 line-up where Adam >>> Sale did Crowd FX? It's practically more a tutorial than a demo really, >>> inclusive of 20m straight of graph noodling. Myabe it was FMX? Anyway, it >>> was posted on the list, and it's one of the official AD streams. >>> >>> >>> On Tue, May 7, 2013 at 10:08 PM, Szabolcs Matefy >>> <szabol...@crytek.com>wrote: >>> >>>> >>>> http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html >>>> **** >>>> >>>> ** ** >>>> >>>> Actually we think to create a crowd scene in our game, and I try to set >>>> up a simple scene. It seems that the Aniamtion state definition is not >>>> created when I simple select my actor source model, and press Actors|Get >>>> From Scene**** >>>> >>>> ** >>>> >>> >>> >>> -- >>> Our users will know fear and cower before our software! Ship it! Ship it >>> and let them flee like the dogs they are! >>> >> >> > > > -- > Gustavo E Boehs > http://www.gustavoeb.com.br/blog >