Hi everyone, Thank you so much on the great comments. It feels good to hear all this.
It was such a pleasure working with the whole team and supervising this project. It's not every day you get a project with great script for a good cause, with good schedule and have time to RnD so much stuff. It was roughly 3 to 4 months of work, to get tools done and spot out of the door. Seriously we couldn't have done it without ICE in the time we had. I am always looking at any software for commercial, to get things done to a really high quality level, in a short amount of time, and i still can't find anything which can beat the combination XSi, ICE and Arnold. Everything on this project used ICE, from rig, muscle, skin, hair, rendering. I started early test on skin with syflex and handover to Jimmy with Verlet which was much faster while I was carrying on and finishing the muscle system and leading the project. Jimmy was working on the grooming of the hair and did a lot of super awesome compounds and scripts (yes he is being very modest). Dave did an amazing work on the hair interaction in a couple of weeks... like proper Siggraph paper staff... to get the stiffness and collision of the hairs right. On the muscle, it was one very simple and generic muscle which had a lot of control to expend to more complex shapes and dynamic. It was extremely fast, and could control stiffness, handles, tangeant, jiggle and more, through few parameters and weight maps. The main strength was the speed to setup the whole body. I just needed to place each muscles close to the skeleton geometry and they would stick to it automatically: zero rigging involved. Anyway XSi and ICE are awesome, i know i don't need to convince you guys. It's not just about the software it's a lot about the talents and people, but seriously...XSi/ICE help a lot! Thanks again for the feedback everyone. Best, Vince Baertsoen co-head of CG The Mill NY Ext.: 2311 www.themill.com ________________________________ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of César Sáez [cesa...@gmail.com] Sent: Wednesday, May 22, 2013 1:50 PM To: softimage@listproc.autodesk.com Subject: Re: Mill 98% Human Awesome work guys! Thanks for sharing :)