signed ... crossing fingers.

On Mon, Jul 29, 2013 at 9:29 AM, Ognjen Vukovic <ognj...@gmail.com> wrote:

> Signed,
>
> And i sincerely hope that something comes out of this.
>
>
>
> On Mon, Jul 29, 2013 at 11:58 AM, Eugen Sares <sof...@mail.sprit.org>wrote:
>
>> Of course! The point is, it seems to be unclear to the management (and
>> probably everybody else) how many users actually want this.
>> I heard quite a few complaints about this, so I might not even the only
>> fool... ; )
>>
>> But it can only work if everbody thinks simply for himself - could I need
>> this? If yes, sign it.
>> No probability scenarios should be put into that simple calculation.
>>
>> By the way: I would see it as a success if at least a handful of bugs
>> would get fixed.
>>
>>
>> Am 29.07.2013 11:45, schrieb Angus Davidson:
>>
>>  Oh I do. I do wish you the best of luck ;) Just never had a commercial
>>> company ever take a petition seriously. If it doesn't seriously affect
>>> the
>>> bottom line its just not relevant.
>>>
>>>
>>>
>>> On 2013/07/29 11:34 AM, "Eugen Sares" <sof...@mail.sprit.org> wrote:
>>>
>>>  That depends on how many people utter their interest in this.
>>>> Hope you see the dependancy-cycle...
>>>>
>>>>
>>>> Am 29.07.2013 11:25, schrieb Angus Davidson:
>>>>
>>>>> Hi Eugen
>>>>>
>>>>> Whilst I respect your enthusiasm I unfortunately suspect I will get my
>>>>> Mac
>>>>> Softimage version before any upgrade to the nurbs tools happen. ;(
>>>>>
>>>>> Kind regards
>>>>>
>>>>> Angus
>>>>>
>>>>>
>>>>>
>>>>> On 2013/07/29 11:18 AM, "Eugen Sares" <sof...@mail.sprit.org> wrote:
>>>>>
>>>>>  Dear respected members of this community,
>>>>>> since I am confident that progress on NURBS tools and SDK would be
>>>>>> beneficial for a relevant part of the Softimage userbase, and it seems
>>>>>> to be useless to just ask in the beta, I'm starting this petition:
>>>>>>
>>>>>>
>>>>>> http://www.change.org/**petitions/autodesk-softimage-**
>>>>>> management-improve-nu<http://www.change.org/petitions/autodesk-softimage-management-improve-nu>
>>>>>> rb
>>>>>> s
>>>>>>
>>>>>> ... for which I kindly ask support from anybody that sees an advantage
>>>>>> in this!
>>>>>> Thanks a lot!!
>>>>>> Best regards,
>>>>>> Eugen
>>>>>>
>>>>>>
>>>>>> Here's the text I put on that change.org page:
>>>>>>
>>>>>> "Working with NURBS is still awkward due to a number of bugs and
>>>>>> restrictions in Softimage and it's SDK.
>>>>>> Since NURBS are and will continue to be a viable geometry type useful
>>>>>> for many worflows, they should be subject to an upgrade, which last
>>>>>> happened in version 5.0, about 8 years ago!
>>>>>>
>>>>>> Improvement list, sorted by importance:
>>>>>> - fix NURBS related bugs as has been reported in the beta,
>>>>>> - support subcurves and subsurfaces in SDK and existing tools - as
>>>>>> consistently as polygon islands,
>>>>>> - improve the operator SDK, to allow seamless integration of custom
>>>>>> tools, including NURBS,
>>>>>> - add support for NURBS in ICE Modeling,
>>>>>> - add new NURBS tools (once a fully capable SDK is provided, this can
>>>>>> be
>>>>>> done by 3rd parties also),
>>>>>> - ideally, introduce T-Spline technology (owned by Autodesk).
>>>>>>
>>>>>> Affected areas:
>>>>>> - curve to polygon modeling, like 3D text, logos, mechanical parts,
>>>>>> floorplans, cross-sections, spline cages,...
>>>>>> - ICE based procedural modeling and rigging approaches for more
>>>>>> complex
>>>>>> animations and visualizations,
>>>>>> - better import/editing/modeling of technical geometry like cars,
>>>>>> design
>>>>>> objects,...
>>>>>>
>>>>>>
>>>>>> To Cory Mogk -
>>>>>> Why NURBS should be improved:
>>>>>> First, Softimage users should not be forced to switch to other
>>>>>> applications just for basic curve/surface modeling.
>>>>>> Curves in particular, as they represent 2D-geometry, will always be
>>>>>> fundamental in 3D graphics.
>>>>>>
>>>>>> Second, ICE support for NURBS would lay the foundation for new
>>>>>> procedural modeling/rigging workflows that would make Softimage
>>>>>> competitive in that field.
>>>>>>
>>>>>> Understandably, the Softimage developers are under time and monetarian
>>>>>> restictions, so only high priority features get realized, mostly
>>>>>> introcuded by bigger studios, and often behind 'closed doors'.
>>>>>> Yet those studios rarely request any NURBS features. The reason might
>>>>>> not even be that better NURBS would be useless to them, but because
>>>>>> they
>>>>>> mostly can choose from a wider variety of tools, and often stick to
>>>>>> internal proven workflows.
>>>>>> Yet the other huge part of the userbase, small studios/freelancers,
>>>>>> would profit directly from better NURBS, but easily go unnoticed.
>>>>>>
>>>>>> Polygon modeling based on curves is an important and reasonable
>>>>>> complement to the already good modeling tools in Softimage, but is
>>>>>> still
>>>>>> unnecessarily complicated and restricted, and this petition is meant
>>>>>> to
>>>>>> show that the interest is there.
>>>>>> So please improve NURBS again and thus boost Softimage's usability in
>>>>>> that area a great deal!
>>>>>> Thank you!"
>>>>>>
>>>>>>  <table width="100%" border="0" cellspacing="0" cellpadding="0"
>>>>> style="width:100%;">
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>>> <tr>
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>>
>>
>>
>


-- 

Best Regards,
*  Stephen P. Davidson**
       **(954) 552-7956
*    sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

<http://www.3danimationmagic.com>

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