signed ... crossing fingers.
On Mon, Jul 29, 2013 at 9:29 AM, Ognjen Vukovic <ognj...@gmail.com
<mailto:ognj...@gmail.com>> wrote:
Signed,
And i sincerely hope that something comes out of this.
On Mon, Jul 29, 2013 at 11:58 AM, Eugen Sares
<sof...@mail.sprit.org <mailto:sof...@mail.sprit.org>> wrote:
Of course! The point is, it seems to be unclear to the
management (and probably everybody else) how many users
actually want this.
I heard quite a few complaints about this, so I might not even
the only fool... ; )
But it can only work if everbody thinks simply for himself -
could I need this? If yes, sign it.
No probability scenarios should be put into that simple
calculation.
By the way: I would see it as a success if at least a handful
of bugs would get fixed.
Am 29.07.2013 11:45, schrieb Angus Davidson:
Oh I do. I do wish you the best of luck ;) Just never had
a commercial
company ever take a petition seriously. If it doesn't
seriously affect the
bottom line its just not relevant.
On 2013/07/29 11:34 AM, "Eugen Sares"
<sof...@mail.sprit.org <mailto:sof...@mail.sprit.org>> wrote:
That depends on how many people utter their interest
in this.
Hope you see the dependancy-cycle...
Am 29.07.2013 11:25, schrieb Angus Davidson:
Hi Eugen
Whilst I respect your enthusiasm I unfortunately
suspect I will get my
Mac
Softimage version before any upgrade to the nurbs
tools happen. ;(
Kind regards
Angus
On 2013/07/29 11:18 AM, "Eugen Sares"
<sof...@mail.sprit.org
<mailto:sof...@mail.sprit.org>> wrote:
Dear respected members of this community,
since I am confident that progress on NURBS
tools and SDK would be
beneficial for a relevant part of the
Softimage userbase, and it seems
to be useless to just ask in the beta, I'm
starting this petition:
http://www.change.org/petitions/autodesk-softimage-management-improve-nu
rb
s
... for which I kindly ask support from
anybody that sees an advantage
in this!
Thanks a lot!!
Best regards,
Eugen
Here's the text I put on that change.org
<http://change.org> page:
"Working with NURBS is still awkward due to a
number of bugs and
restrictions in Softimage and it's SDK.
Since NURBS are and will continue to be a
viable geometry type useful
for many worflows, they should be subject to
an upgrade, which last
happened in version 5.0, about 8 years ago!
Improvement list, sorted by importance:
- fix NURBS related bugs as has been reported
in the beta,
- support subcurves and subsurfaces in SDK and
existing tools - as
consistently as polygon islands,
- improve the operator SDK, to allow seamless
integration of custom
tools, including NURBS,
- add support for NURBS in ICE Modeling,
- add new NURBS tools (once a fully capable
SDK is provided, this can
be
done by 3rd parties also),
- ideally, introduce T-Spline technology
(owned by Autodesk).
Affected areas:
- curve to polygon modeling, like 3D text,
logos, mechanical parts,
floorplans, cross-sections, spline cages,...
- ICE based procedural modeling and rigging
approaches for more complex
animations and visualizations,
- better import/editing/modeling of technical
geometry like cars,
design
objects,...
To Cory Mogk -
Why NURBS should be improved:
First, Softimage users should not be forced to
switch to other
applications just for basic curve/surface
modeling.
Curves in particular, as they represent
2D-geometry, will always be
fundamental in 3D graphics.
Second, ICE support for NURBS would lay the
foundation for new
procedural modeling/rigging workflows that
would make Softimage
competitive in that field.
Understandably, the Softimage developers are
under time and monetarian
restictions, so only high priority features
get realized, mostly
introcuded by bigger studios, and often behind
'closed doors'.
Yet those studios rarely request any NURBS
features. The reason might
not even be that better NURBS would be useless
to them, but because
they
mostly can choose from a wider variety of
tools, and often stick to
internal proven workflows.
Yet the other huge part of the userbase, small
studios/freelancers,
would profit directly from better NURBS, but
easily go unnoticed.
Polygon modeling based on curves is an
important and reasonable
complement to the already good modeling tools
in Softimage, but is
still
unnecessarily complicated and restricted, and
this petition is meant to
show that the interest is there.
So please improve NURBS again and thus boost
Softimage's usability in
that area a great deal!
Thank you!"
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* sdavid...@3danimationmagic.com
/Any sufficiently advanced technology is indistinguishable from magic/
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