Or better, an array of vec3.
On Sep 2, 2013 9:49 PM, "Alan Fregtman" <alan.fregt...@gmail.com> wrote:

> *>> First of all, it is possible to "fire" 4 vectors in 4 different (
> consistent ) directions? Any suggestions?*
>
> Sounds like you want 4 Raycast nodes.
>
>
>
> On Sun, Sep 1, 2013 at 4:41 PM, Nicolas Esposito <3dv...@gmail.com> wrote:
>
>> Hi guy,
>>
>> I'm attempting to do something very similar to the "marker tracking" that
>> Paul Smith did a while ago.
>> So far I've been able to track a red dot based on one of his tutorials
>>
>> https://vimeo.com/20598209
>>
>> As you can see the direction of the the particle have been randomized, so
>> its always checking if is on red and this bit is working fine, but I'm not
>> able to keep it "stable", menas at the perfect center
>>
>> What I was thinking to do is something like this:
>> Check the lenght of 4 vectors ( X plus, Y plus, X minus, Y minus, so 4
>> vectors at 90° ) in order to keep the particle always at the center of the
>> dot, since it will be something like the average of X Plus and X Minus,
>> same thing for the Y
>>
>> So basically I want to check the vector lenght from the point 'till it
>> reaches the red, do the same thing for the opposite vector, and set the
>> average, so its stays in the center
>>
>> First of all, it is possible to "fire" 4 vectors in 4 different (
>> consistent ) directions?
>> Any suggestions?
>>
>> Hope it makes sense :D
>>
>> Cheers
>>
>
>

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