http://upload.wikimedia.org/wikipedia/en/1/16/Drevil_million_dollars.jpg
Raycast sounds more straight forward....array of vec3...I'll better start study some stuff :-D Do you think that the "4 vectors at 90°" is a good solution or something else could do the trick? anyway thanks :) 2013/9/3 Guillaume Laforge <guillaume.laforge...@gmail.com> > Or better, an array of vec3. > On Sep 2, 2013 9:49 PM, "Alan Fregtman" <alan.fregt...@gmail.com> wrote: > >> *>> First of all, it is possible to "fire" 4 vectors in 4 different ( >> consistent ) directions? Any suggestions?* >> >> Sounds like you want 4 Raycast nodes. >> >> >> >> On Sun, Sep 1, 2013 at 4:41 PM, Nicolas Esposito <3dv...@gmail.com>wrote: >> >>> Hi guy, >>> >>> I'm attempting to do something very similar to the "marker tracking" >>> that Paul Smith did a while ago. >>> So far I've been able to track a red dot based on one of his tutorials >>> >>> https://vimeo.com/20598209 >>> >>> As you can see the direction of the the particle have been randomized, >>> so its always checking if is on red and this bit is working fine, but I'm >>> not able to keep it "stable", menas at the perfect center >>> >>> What I was thinking to do is something like this: >>> Check the lenght of 4 vectors ( X plus, Y plus, X minus, Y minus, so 4 >>> vectors at 90° ) in order to keep the particle always at the center of the >>> dot, since it will be something like the average of X Plus and X Minus, >>> same thing for the Y >>> >>> So basically I want to check the vector lenght from the point 'till it >>> reaches the red, do the same thing for the opposite vector, and set the >>> average, so its stays in the center >>> >>> First of all, it is possible to "fire" 4 vectors in 4 different ( >>> consistent ) directions? >>> Any suggestions? >>> >>> Hope it makes sense :D >>> >>> Cheers >>> >> >>