There's absolutely nothing stopping someone from making any kind of viewport they desire. the gfx sequencer and SI geometry render pipeline are all there for the taking.
// begin negativity - AD CEO's please ignore ;P all this maya view port 2.0 malarkey was in softimage 5yrs ago, there was/is nothing stopping you running the latest ogl/dx profile. hell i even made myself a custom point primitive using tesselation shaders (ogl 4.2) //end negativity - begin bunnies and happy clappy time / . On 1 October 2013 11:22, Mirko Jankovic <mirkoj.anima...@gmail.com> wrote: > Some really good points... and as it is hard to stay away from negativity > it is also true that there other places to do that.. like get people to > beer and rant all night long.. if you have time :) > > On more constructive side. As it is hardly we will see any upgrades to > Softimage view port, not rant but a face. Is it technically possible to > make something like GPU renderer but for games? > Something like redshift that is fully integrated but instead of really > rendering GI and everything using game shading for that? > That would enable to fire it up, in view port or in preview window doesn;t > matter and to render out scene with all game shaders, directx, bumps normal > maps, displacements etc... > So 3rd party developed gaming view port. If it makes any sense? > > > > On Tue, Oct 1, 2013 at 9:47 AM, Rob Chapman <tekano....@gmail.com> wrote: > >> yes, but, well we are all different though and many people deal in grief >> or stress in different ways. you have to allow for that. some react earlier >> or later , others not all. >> >> the later griefers appear to bother those that already did rant either >> here or elsewhere much earlier so we have to be kind and gentle to the >> sufferers and those who want to stay positive. in my opinion both camps are >> perfectly valid. its not an easy list to be on though but I do believe we >> are all on the same side and not enemies, and should try to continue to >> help with problems rather than stir them up. easier said than done I know, >> but this is a list that has a great history of problem solving. >> >> but beating up AD management on how rubbish they are *with Softimage* is >> far too easy these days and they give us plenty of ammunition, but like Raf >> says, it hasn't got any direct results so far, just a lot of strained >> difficult relationships therefore we need to think a bit more cleverly and >> strategically on how we can persuade *them* into doing what we believe to >> be the best of the available options.... >> >> >> conspiratorially yours.. ;) >> >> >> >> >> >> On 1 October 2013 03:22, Raffaele Fragapane >> <raffsxsil...@googlemail.com>wrote: >> >>> If you want things to change let management know directly. >>> Inundate AD mailboxes letting them know that you will NOT move to Maya, >>> and start giving your money to someone else, be it Fabric, The Foundry, >>> SideFX, Exo etc. >>> >>> If you have rigging and animation requirements, which leaves you kind of >>> out to hang since it's either Soft or Maya, then you can either let them >>> know that you will not buy into Maya and will just stick to whatever the >>> last version of Soft will be until it's well outlived (which a number of >>> people did with Soft|3D), and try offsetting things to another platform and >>> affecting that so it covers that animation gap hoping it will catch up by >>> the time Soft will have become unusable, or if you're OK sticking with AD >>> and you are so positive Soft will be dead start steering Maya around (which >>> has a lively enough development right now) so that it won't suck as much >>> for you when you'll have to move to it. >>> >>> Those are things that have a genuine chance to have an impact on YOUR >>> work (or hobby) hours, because at the end of the day you should remind >>> yourself that's what we're talking about here, making sure you get tools >>> that don't suck. >>> >>> If posting angry complaints about marketing on the mailing list had ANY >>> effect whatsoever by now there should be F'in billboard with Softimage on >>> it on my way to work given the amount of complaints that have been aired in >>> here. >>> Given I fail to notice any, and I have decent enough eyesight, I suggest >>> those who are so afraid they will be stuck with tools that suck start doing >>> something that has a genuine chance to positively affect their future. >>> >>> If all it is is anger and the need to vent for the sake of it, then >>> reddit might be a better venue. >>> >>> -------------------------- >>> To unsubscribe: mail softimage-requ...@listproc.autodesk.com with >>> subject "unsubscribe" and reply to the confirmation email. >>> >> >> >> -------------------------- >> To unsubscribe: mail softimage-requ...@listproc.autodesk.com with >> subject "unsubscribe" and reply to the confirmation email. >> > > > -------------------------- > To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject > "unsubscribe" and reply to the confirmation email. > -- Jon Swindells squi...@gmail.com
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