Must be a nvidia issue. What's the other card model? And don't punch Softimage ;) Not its fault.
Chris On 25 Oct, 2013, at 1:04 AM, Paul Griswold <pgrisw...@fusiondigitalproductions.com> wrote: > Thanks guys! > > I possibly have solved it (at least it's not crashing). I have 2 nVidia > cards & physX was set to auto in the nVidia control panel. I specified my > GTX 680 and that seems to have fixed it for now. > > -Paul > > > > On Thu, Oct 24, 2013 at 12:11 PM, Greg Punchatz <g...@janimation.com> wrote: > Look for an extra environment in the MCP explorer > ..MCP>Select>Explore>Enviroments. > > I have seen a glitch like this many years ago and somehow there were extra > simulation environments in the scene for some unknown reason. > Greg Punchatz > Sr. Creative Director > Janimation > 214.823.7760 > www.janimation.com > On 10/24/2013 10:52 AM, olivier jeannel wrote: >> I was about to say this as well. Save at frame 1. Mute all your viewport >> before opening. >> I had the same issue lately with Momentum (Supressing the whole >> simulation re-made the scene stable) (though, in your case it could be >> different reasons of course). >> You could save your icetree in a big compound, delete your environments, >> save your scene (without any sim) and re-past your compounds in fresh >> new pointclouds. >> >> I just hate when SI does this... >> >> >> Le 24/10/2013 17:40, Luc-Eric Rousseau a écrit : >>> I'm pretty sure he tired merging. in anycase, whatever you do try to >>> be at frame 1 when you do it. there could be issues if you are not >>> >>> On Thu, Oct 24, 2013 at 11:20 AM, David Barosin <dbaro...@gmail.com> wrote: >>>> merge the scene rather than load it. It might give you a fresh sim >>>> environment >>> >> >> > >