Must be a nvidia issue. What's the other card model?

And don't punch Softimage ;) Not its fault. 


Chris


On 25 Oct, 2013, at 1:04 AM, Paul Griswold 
<pgrisw...@fusiondigitalproductions.com> wrote:

> Thanks guys!
> 
> I possibly have solved it (at least it's not crashing).  I have 2 nVidia 
> cards & physX was set to auto in the nVidia control panel.  I specified my 
> GTX 680 and that seems to have fixed it for now.
> 
> -Paul
> 
> 
> 
> On Thu, Oct 24, 2013 at 12:11 PM, Greg Punchatz <g...@janimation.com> wrote:
> Look for an extra environment in the       MCP explorer 
> ..MCP>Select>Explore>Enviroments.
> 
> I have seen a glitch like this many years ago and somehow there were extra 
> simulation environments in the scene for some unknown reason. 
> Greg Punchatz
> Sr. Creative Director
> Janimation
> 214.823.7760
> www.janimation.com
> On 10/24/2013 10:52 AM, olivier jeannel wrote:
>> I was about to say this as well. Save at frame 1. Mute all your viewport 
>> before opening. 
>> I had the same issue lately with Momentum (Supressing the whole       
>> simulation re-made the scene stable) (though, in your case it could be 
>> different reasons of course). 
>> You could save your icetree in a big compound, delete your environments, 
>> save your scene (without any sim) and re-past your       compounds in fresh 
>> new pointclouds. 
>> 
>> I just hate when SI does this... 
>> 
>> 
>> Le 24/10/2013 17:40, Luc-Eric Rousseau a écrit : 
>>> I'm pretty sure he tired merging. in anycase, whatever you do try to 
>>> be at frame 1 when you do it. there could be issues if you are not 
>>> 
>>> On Thu, Oct 24, 2013 at 11:20 AM, David Barosin <dbaro...@gmail.com> wrote: 
>>>> merge the scene rather than load it.  It might give you a fresh sim 
>>>> environment 
>>> 
>> 
>> 
> 
> 

Reply via email to