thanks for the kind words everyone! i will pass along the praises...

some extra info for those interested...

-we used arnold 3.x to render this
-because of how we partitioned the work out, and how sitoa exports ICE
instances we had to come up with a way to make sure there was no redundant
instance masters. we created a system to do that. we then collaborated with
solid angle to make this a first party feature. "auto instancing of
procedurals".. you're welcome! ;P
-memory consumption would be drastically lower in arnold 4.x
-this was the basis for the workflow we used on elysium, of course for more
shots and a lot more detail... remember we rendered over 5 trillion
triangles for elysium.
-not everything was hand placed, we had some more ICE tools for
automatically aligning and placing buildings.

steven


On Fri, Nov 22, 2013 at 9:37 AM, Juhani Karlsson
<juhani.karls...@talvi.com>wrote:

> Tron legacy? Daft Punk? Maybe?
> On Nov 22, 2013 7:12 PM, "Peter Agg" <peter....@googlemail.com> wrote:
>
>> What's that soundtrack from? Seems familiar but I can't quite place it...
>>
>>
>> On 22 November 2013 16:58, Sebastien Sterling <
>> sebastien.sterl...@gmail.com> wrote:
>>
>>> Hairy ballz of the Gods !!!
>>>
>>>
>>> On 22 November 2013 17:46, Sylvain Lebeau <s...@shedmtl.com> wrote:
>>>
>>>>  holy mother of god..
>>>>
>>>> you guys rock at WT!
>>>>
>>>> sly
>>>>
>>>>
>>>>
>>>> On 11/22/2013 09:04 AM, adrian wyer wrote:
>>>>
>>>>      congrats to everyone at Whiskeytree for this epic demo!
>>>>
>>>>
>>>>
>>>> https://vimeo.com/71148018
>>>>
>>>>
>>>>
>>>> your library toolset is a thing of beauty!
>>>>
>>>>
>>>>
>>>> a
>>>>
>>>>
>>>>
>>>>

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