thanks for the kind words everyone! i will pass along the praises... some extra info for those interested...
-we used arnold 3.x to render this -because of how we partitioned the work out, and how sitoa exports ICE instances we had to come up with a way to make sure there was no redundant instance masters. we created a system to do that. we then collaborated with solid angle to make this a first party feature. "auto instancing of procedurals".. you're welcome! ;P -memory consumption would be drastically lower in arnold 4.x -this was the basis for the workflow we used on elysium, of course for more shots and a lot more detail... remember we rendered over 5 trillion triangles for elysium. -not everything was hand placed, we had some more ICE tools for automatically aligning and placing buildings. steven On Fri, Nov 22, 2013 at 9:37 AM, Juhani Karlsson <juhani.karls...@talvi.com>wrote: > Tron legacy? Daft Punk? Maybe? > On Nov 22, 2013 7:12 PM, "Peter Agg" <peter....@googlemail.com> wrote: > >> What's that soundtrack from? Seems familiar but I can't quite place it... >> >> >> On 22 November 2013 16:58, Sebastien Sterling < >> sebastien.sterl...@gmail.com> wrote: >> >>> Hairy ballz of the Gods !!! >>> >>> >>> On 22 November 2013 17:46, Sylvain Lebeau <s...@shedmtl.com> wrote: >>> >>>> holy mother of god.. >>>> >>>> you guys rock at WT! >>>> >>>> sly >>>> >>>> >>>> >>>> On 11/22/2013 09:04 AM, adrian wyer wrote: >>>> >>>> congrats to everyone at Whiskeytree for this epic demo! >>>> >>>> >>>> >>>> https://vimeo.com/71148018 >>>> >>>> >>>> >>>> your library toolset is a thing of beauty! >>>> >>>> >>>> >>>> a >>>> >>>> >>>> >>>>