Looks really cool, thanks for sharing!
 Am 23.11.2013 08:13 schrieb "Alok Gandhi" <alok.gandhi2...@gmail.com>:

> Very impressive indeed! Bravo Whiskeytree!
>
> Sent from my iPhone
>
> On Nov 22, 2013, at 11:58 PM, Frederic Servant <frederic.serv...@gmail.com>
> wrote:
>
> nice work
>
>
> On Fri, Nov 22, 2013 at 10:29 PM, Votch <megavo...@gmail.com> wrote:
>
>> We did build some tools for auto aligning objects (non particles) to
>> surfaces though it's not in that demo :)
>>
>>
>> On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat <
>> si...@theembassyvfx.com> wrote:
>>
>>> Ya I realize that demo was sped up... I guess I let my mind run away a
>>> little :-)
>>>
>>> I was thinking you had done some sort of mesh drop using a constrained
>>> null or something.  Then I started thinking you could switch between normal
>>> constraints or just axis constraints i.e. align to ground or just Y up and
>>> slide the mesh around.  You can show us that demo when you've implemented
>>> those features ;-)
>>>
>>>
>>>
>>> On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron <car...@gmail.com> wrote:
>>>
>>>> i think the speed of the demo and clever use of interactive snapping
>>>> might be fooling you ;)
>>>>
>>>> but you give me an idea for a custom tool plugin like piotrek's mesh
>>>> paint plugin but for our pipeline.
>>>>
>>>>
>>>>
>>>> On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat <
>>>> si...@theembassyvfx.com> wrote:
>>>>
>>>>>
>>>>> I love how when you drop a ref model down on the ground it's just a
>>>>> select and click to drop, sweet.
>>>>>
>>>>>
>>>
>>
>

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