Looks really cool, thanks for sharing! Am 23.11.2013 08:13 schrieb "Alok Gandhi" <alok.gandhi2...@gmail.com>:
> Very impressive indeed! Bravo Whiskeytree! > > Sent from my iPhone > > On Nov 22, 2013, at 11:58 PM, Frederic Servant <frederic.serv...@gmail.com> > wrote: > > nice work > > > On Fri, Nov 22, 2013 at 10:29 PM, Votch <megavo...@gmail.com> wrote: > >> We did build some tools for auto aligning objects (non particles) to >> surfaces though it's not in that demo :) >> >> >> On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat < >> si...@theembassyvfx.com> wrote: >> >>> Ya I realize that demo was sped up... I guess I let my mind run away a >>> little :-) >>> >>> I was thinking you had done some sort of mesh drop using a constrained >>> null or something. Then I started thinking you could switch between normal >>> constraints or just axis constraints i.e. align to ground or just Y up and >>> slide the mesh around. You can show us that demo when you've implemented >>> those features ;-) >>> >>> >>> >>> On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron <car...@gmail.com> wrote: >>> >>>> i think the speed of the demo and clever use of interactive snapping >>>> might be fooling you ;) >>>> >>>> but you give me an idea for a custom tool plugin like piotrek's mesh >>>> paint plugin but for our pipeline. >>>> >>>> >>>> >>>> On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat < >>>> si...@theembassyvfx.com> wrote: >>>> >>>>> >>>>> I love how when you drop a ref model down on the ground it's just a >>>>> select and click to drop, sweet. >>>>> >>>>> >>> >> >