Very impressive indeed! Bravo Whiskeytree!

Sent from my iPhone

> On Nov 22, 2013, at 11:58 PM, Frederic Servant <frederic.serv...@gmail.com> 
> wrote:
> 
> nice work
> 
> 
>> On Fri, Nov 22, 2013 at 10:29 PM, Votch <megavo...@gmail.com> wrote:
>> We did build some tools for auto aligning objects (non particles) to 
>> surfaces though it's not in that demo :) 
>> 
>> 
>>> On Fri, Nov 22, 2013 at 11:43 AM, Simon van de Lagemaat 
>>> <si...@theembassyvfx.com> wrote:
>>> Ya I realize that demo was sped up... I guess I let my mind run away a 
>>> little :-) 
>>> 
>>> I was thinking you had done some sort of mesh drop using a constrained null 
>>> or something.  Then I started thinking you could switch between normal 
>>> constraints or just axis constraints i.e. align to ground or just Y up and 
>>> slide the mesh around.  You can show us that demo when you've implemented 
>>> those features ;-)
>>> 
>>>  
>>> 
>>>> On Fri, Nov 22, 2013 at 11:24 AM, Steven Caron <car...@gmail.com> wrote:
>>>> i think the speed of the demo and clever use of interactive snapping might 
>>>> be fooling you ;)
>>>> 
>>>> but you give me an idea for a custom tool plugin like piotrek's mesh paint 
>>>> plugin but for our pipeline.
>>>> 
>>>> 
>>>> 
>>>>> On Fri, Nov 22, 2013 at 11:15 AM, Simon van de Lagemaat 
>>>>> <si...@theembassyvfx.com> wrote:
>>>>> 
>>>>> I love how when you drop a ref model down on the ground it's just a 
>>>>> select and click to drop, sweet.
> 

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