speaking of gear_mc... any problems with using it with old gear rigs? does
it breaks anything?



On Fri, Feb 14, 2014 at 3:22 PM, Will Sharkey <willjshar...@gmail.com>wrote:

> Mirror Pose works in fk but sometimes not in ik. Switch to fk - mirror -
> switch back to ik usually works. Gear_Mc has a Mirror Animation tool, works
> really well and allows an option to offset. Not sure if Gear 1.0 has the
> same option, I cant remember.
>
> For non-Gear stuff; I recently started animating in Maya and was looking
> into a mirror pose tool. I found a script, changed the naming convention to
> match the rig and the script works perfectly. Maybe you could look into
> something like that?
>
>
>
>
> On Fri, Feb 14, 2014 at 2:10 PM, Mirko Jankovic <mirkoj.anima...@gmail.com
> > wrote:
>
>> It is GEAR rig, but never got its mirror to work.. sry forgot to
>> mentioned that..
>>
>>
>> On Fri, Feb 14, 2014 at 3:08 PM, Martin Yara <furik...@gmail.com> wrote:
>>
>>> You would need to write a tool that is customizable to different rules
>>> specifying name conventions and flipping rules.
>>>
>>> I was thinking in writing something like that sometime ago with a
>>> fighting game or something like that, reading the mirror rules from a txt
>>> or something to store the mirroring rules, but because of tight schedules
>>> I've never finished it and ended up being a mirror tool that worked only
>>> with that project rig. I may revisit that code someday.
>>>
>>> BTW I never could flip an FCurve without copying it's values to a
>>> temporal something. I'm not sure what was I doing wrong but the tangents
>>> didn't flip without copying them somewhere.
>>>
>>> Martin
>>>
>>>
>>>
>>> On Fri, Feb 14, 2014 at 9:42 PM, Oscar Juarez <tridi.animei...@gmail.com
>>> > wrote:
>>>
>>>> I guess a mirror animation tools depends a lot on how the rig is built,
>>>> so a general purpose tool might not work for everything, depends of how the
>>>> local space of the controls are setup for example to move the arms to the
>>>> outside on IK do you move both on positive local X or one in positive and
>>>> the other on negative, not every rig is built the same.
>>>>
>>>>
>>>> On Fri, Feb 14, 2014 at 1:27 PM, Mirko Jankovic <
>>>> mirkoj.anima...@gmail.com> wrote:
>>>>
>>>>> Hey people,
>>>>> Anyone aware of some nice animation mirroring addon?
>>>>> Have bunch of game animations that I need for both sides and it would
>>>>> really be time saver.
>>>>> Saw one great on vimeo done for jelly jam I think but it is not
>>>>> available.. shame.. anything else that is actually working out there?
>>>>> Just switch fore example slide left into slide right.
>>>>> Thanks
>>>>>
>>>>
>>>>
>>>
>>
>

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