speaking of gear_mc... any problems with using it with old gear rigs? does it breaks anything?
On Fri, Feb 14, 2014 at 3:22 PM, Will Sharkey <willjshar...@gmail.com>wrote: > Mirror Pose works in fk but sometimes not in ik. Switch to fk - mirror - > switch back to ik usually works. Gear_Mc has a Mirror Animation tool, works > really well and allows an option to offset. Not sure if Gear 1.0 has the > same option, I cant remember. > > For non-Gear stuff; I recently started animating in Maya and was looking > into a mirror pose tool. I found a script, changed the naming convention to > match the rig and the script works perfectly. Maybe you could look into > something like that? > > > > > On Fri, Feb 14, 2014 at 2:10 PM, Mirko Jankovic <mirkoj.anima...@gmail.com > > wrote: > >> It is GEAR rig, but never got its mirror to work.. sry forgot to >> mentioned that.. >> >> >> On Fri, Feb 14, 2014 at 3:08 PM, Martin Yara <furik...@gmail.com> wrote: >> >>> You would need to write a tool that is customizable to different rules >>> specifying name conventions and flipping rules. >>> >>> I was thinking in writing something like that sometime ago with a >>> fighting game or something like that, reading the mirror rules from a txt >>> or something to store the mirroring rules, but because of tight schedules >>> I've never finished it and ended up being a mirror tool that worked only >>> with that project rig. I may revisit that code someday. >>> >>> BTW I never could flip an FCurve without copying it's values to a >>> temporal something. I'm not sure what was I doing wrong but the tangents >>> didn't flip without copying them somewhere. >>> >>> Martin >>> >>> >>> >>> On Fri, Feb 14, 2014 at 9:42 PM, Oscar Juarez <tridi.animei...@gmail.com >>> > wrote: >>> >>>> I guess a mirror animation tools depends a lot on how the rig is built, >>>> so a general purpose tool might not work for everything, depends of how the >>>> local space of the controls are setup for example to move the arms to the >>>> outside on IK do you move both on positive local X or one in positive and >>>> the other on negative, not every rig is built the same. >>>> >>>> >>>> On Fri, Feb 14, 2014 at 1:27 PM, Mirko Jankovic < >>>> mirkoj.anima...@gmail.com> wrote: >>>> >>>>> Hey people, >>>>> Anyone aware of some nice animation mirroring addon? >>>>> Have bunch of game animations that I need for both sides and it would >>>>> really be time saver. >>>>> Saw one great on vimeo done for jelly jam I think but it is not >>>>> available.. shame.. anything else that is actually working out there? >>>>> Just switch fore example slide left into slide right. >>>>> Thanks >>>>> >>>> >>>> >>> >> >