I think the documentary idea should be put to a different thread,
as its really worth doing, but I feel that having multiple ideas
in one thread will just serve to confuse all of them. It would be
good to show both as one piece if they both get made. The CGI
piece could work as a 40 second introduction to the other.
So far, on the CGI idea, we potentially have these artists interested
1 Paul Smith Generalist, ICE skills and
character / mocap and animation
2 Artur Wozniak 3D Generalist, non-character
animation, rendering, some nuke, VFX
3 Perry Harovas I am a generalist, but have good
modeling skills and lighting/rendering skills. I am also a Nuke
user, and could help composite.
4 Francisco Criado generalist , can also do compositing.
5 Paul Griswold
6 Eugene Flormata generalist, I'd prefer to animate
something though. I never get to do that enough at work.
7 Emilio Hernandez 3D generalist, character->modeling,
rigging. mid ICE level. Comp, editing and VFX here ready for battle.
8 Jason S Generalist/comp/matte paintings
9 Christian Lattuada
10 Rob Chapman ICE FX artist/TD, Softimage user for
EIGHTEEN YEARS
11 Sebastian Sterling Im a Modeller, prefer characters but
Multi-purpose.
12 Dan Pejril I am a generalist in Softimage
with ICE skills, animation and rendering (recently I have been
using 3delight and Redshift).I have a background in character
animation and medical animation.
13 David Saber
14 Greg Punchatz I would be happy to edit it all
together into a cohesive piece . Put music to it etc....
15 Gustave Eggert Boehs generalist, leaning towards ice/fx
stuff, can composite in nuke
16 Rares Halmagean
17 Alok Gandhi custom tools/ plugins
development required, custom ICE nodes in C++ or any other tech
stuff that needs to be developed.
18 Scott-turb- generalist
19 Jens Lindgren VFX Supervisor with broad
knowledge of ICE and compositing in Nuke
20 Richard Costin I bring character and prop
modeling, shading, lighting, rendering, and some animation.
Storyboards, matte painting and concept design experience as well.
21 Nicolas Esposito
22 Arvid Bjorn cg sup and generalist, leaned
towards lighting and shading.
23 Siew Yi Liang animation
*From:* olivier jeannel <mailto:olivier.jean...@noos.fr>
*Sent:* Wednesday, March 12, 2014 10:05 AM
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: A germ of an idea.
Thinking outloud here,
I like the "after life of pi" format, very human very easy to
set-up, a camera, a micro, a light. But not every one is an
actor, and someone wrote somewhere that "animators make their
creatures do things they can't do in real life". So an open
patchwork aproach is IMHO a good way to go, at least diversity
should show richness.
A little introduction of SI history, asking Steve Blair maybe,
his the memory here, he could compile an efficient short intro.
Imho, gathering the letters from Glasswork, Seshsusht, Mills,
Janimation, etc. would make a strong backbone to the
"documentary" with orbitting around intervention from Artist such
as Tim Borgmaan to show the single/personnal level.
The movie should show IMHO, the "state" of the today industry,
the consequences/impact of AD decision at industry and personnal
level.
it should show how bad was the behavior of AD since it buy
Softimage, with facts. Interviewing ex Coders should give good
anecdotes
I'm all for expressing the anger of people the one that is
unpolite, not everyone can hold himself ...that's nature and
that's entertaining.
There's plenty to tell with a lot of logic and a common will .
Le 12/03/2014 10:19, Nicolas Esposito a écrit :
Thats would be lovely!
In addition to what have been proposed, I was thinking ( since
Softimage has been around for a very long time ) to do an
action-oriented video thats shows the "history" of Softimage and
all the great stuff that have been made with it-
A small T-Rex walks around looking for food being hunted by
Snake from Metal Gear Solid 4 in its camouflage suit.
Camera change angle and up on a tree Ezio Auditore from
Assassins Creed do a leap of faith into a lake from where one of
the creature from MIB emerges.
MIB guys shows up and start following the creature, then the
creature is blasted away by Dante from Devil May Cry.
Meanwhile Marv from Sin City start fighting a giant T-Rex, and
Lego Batman is helping him with his lego-gadgets.
Cut up in the sky where Final Fantasy guys are fighting monsters
from Aaron Sims weird design, panning over giant spaceships
dogfighting...
Well, the list goes on and on and on :-)
2014-03-12 9:28 GMT+01:00 Jens Lindgren
<jens.lindgren....@gmail.com <mailto:jens.lindgren....@gmail.com>>:
Count me in! I'm a VFX Supervisor with broad knowledge of
ICE and compositing in Nuke.
/Jens
On Wed, Mar 12, 2014 at 8:01 AM, sc...@turbulenceffects.com
<mailto:sc...@turbulenceffects.com>
<sc...@turbulenceffects.com
<mailto:sc...@turbulenceffects.com>> wrote:
I'm a generalist, let me know how can help.
Scott
Sent from my HTC EVO 4G LTE exclusively from Sprint
--
Jens Lindgren
--------------------------
Lead Technical Director
Magoo 3D Studios <http://www.magoo3dstudios.com/>