Yes I did made that hackey node. Will pull it off the drive and post it soon.

Sent from my iPhone

> On Mar 12, 2014, at 22:46, Alan Fregtman <alan.fregt...@gmail.com> wrote:
> 
> It's not possible to GetData at a specific frame directly.
> 
> Alok Gandhi (hopefully listening) sort of had a hack with a custom C++ ICE 
> node that could read an animated parameter at a specified moment in time. 
> Maybe he can share it again. That's the best you can get without caching.
> 
> If you wanna cache you can very easily read data at a specific frame by 
> feeding it into the time in the cache reader node.
> 
> To SetData at a specific frame again you can't inject data into the future, 
> but nothing stops you from having an If node and testing if Current 
> Frame/Time >= specific frame/seconds and then setting a value.
> 
> Hope that helps.
> Cheers,
> 
>   -- Alan
> 
> 
> 
>> On Wed, Mar 12, 2014 at 11:32 AM, pedro santos <probi...@gmail.com> wrote:
>> Hello again.
>> The recent news kind of cut the will to learn more ICE :( But still nothing 
>> is completely lost with knowledge :)
>> I'm trying to "get data" from a specific time.
>> 
>> I'm used in LightWave to Denis Pontonnier nodes where I can have the data to 
>> be relative (with or without offset) or be absolute like in the pic above.
>> 
>> 
>> How can I do the same in ICE? Say, get "self.PointPosition" from a specific 
>> frame?
>> If there is a way to "Set" at a specific time it would be neat too :)
>> 
>> Thanks
> 

Reply via email to