Sebastien I get your point, and that is just another arguing thread for
me :) I have pleasure arguying for nothing :)
But, concerning the driver analogy I tend to disagree : Have you seen
"The Rush" ? https://www.youtube.com/watch?v=lzNbGH1oZJc#aid=P-3SQ679EzI
Anyway,
Le 01/04/2014 20:24, Sebastien Sterling a écrit :
Here is a better race related analogy
You are a race car driver, you've spent a career diligently homing
your skills and natural talent, you know instinctively how to
calculate angles, torque, speed, drifting, terrain, weather, pressure
you can read other drivers movements and anticipate their decisions.
When you go down into the pit, you don't get out of the car to see
what is wrong, to remove the wheels or refuel, these are not your main
priority, you just want to get back out there. There is a dedicated
team there that take care of these thing, that is their job to make
sure you and your machine can function as one and perform at your best.
It's about enabling an individual's, and giving them peace of mind.
Imagine you are that same race car driver, only instead of focusing on
the important things (toque angles speed overtaking) half your brain
is taken up by "will it crash will it crash?, will it crash?, should i
head down to the pit? are the wheels overheating?, what is making that
sound? will it crash, WILL IT CRASH?"
If you can't trust your car to perform, how can you trust yourself.
Now i know that we live in an imperfect world, and that in this
industry artists are often obliged to get down on all fours and look
under the hood. However this should not be viewed as a fatality, but
an incentive, to build the most reliable and program with the most
fluid interface that allows your users to reach that special place
that 1:1 ratio where there is no more keyboard or stylus there's just
you and the data, and you doing what you where made to do, unimpeded free.
This quality this lucidity, to my mind is more precious then all the
bullshit and bells trotted out each release.
On 1 April 2014 18:10, Angus Davidson <angus.david...@wits.ac.za
<mailto:angus.david...@wits.ac.za>> wrote:
I think the original author does have a point but I dont think he
expressed it the way he wanted to. I can feel his frustration. If
you think of where we are and its been 20 years or so, shouldn't
things be simpler?
Zbrush is a good example , immensely powerful program but such an
uphill battle to get used to the interface to do anything useful.
HeadUs and their unwrap interface is another one. yes you can get
beautiful results with it, but in the time it takes you figure
crap out, you could have done just as good a job sticking to
massaging a standard unwrap
The idea is that your software should enable you from the
beginning no matter your expertise with it. Yes you will get
highly skilled with it if you stick to using it , but you
shouldn't have to put your fist through a few monitors to get there.
Its one of the things I will miss a lot about teaching Softimage.
It enabled both he novice and the professional to do amazing
things out the box.
*From:* Sebastien Sterling [sebastien.sterl...@gmail.com
<mailto:sebastien.sterl...@gmail.com>]
*Sent:* 01 April 2014 06:39 PM
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: A Good Read!
I think he is quite right in his assertion, what was hurting you
Olivier ?
On 1 April 2014 16:29, olivier jeannel <olivier.jean...@noos.fr
<mailto:olivier.jean...@noos.fr>> wrote:
... Red this very quickly, because it upsets me every 4 words.
Frankly, the guy who is way too smart or to arty for those
complex 3d software, should just buy a pen...
Remember me some Texas Lightwave/NT communication from back in
the day.
Le 01/04/2014 11:40, Morten Bartholdy a écrit :
This guy has a point.
MB
Den 31. marts 2014 kl. 16:17 skrev Saeed Kalhor
<ndman...@gmail.com> <mailto:ndman...@gmail.com>:
" *When in a production environment, I don't care how the
tool works under the hood, I just want to get into the
driver's seat, strap in, and hit the gas* ." /Barry Zundel/
/
/
This is what Autodesk doesn't want us to do!
Read the full article here:
http://barryzundel.blogspot.de/2012/07/tool-productivity-curve.html
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