the speed of fracturing and the sheer number of fractures you can perform
is worth the upgrade alone. We'll be upgrading our site lic shortly.

Adam


On Tue, Apr 15, 2014 at 10:24 AM, Ben Houston <b...@exocortex.com> wrote:

> Hi Greg,
>
> I'll make an separate email about this now, but here is the list of
> improvements, they are massive actually:
>
> IFX4
>
> - Rewritten from the ground up as result has a huge improvements in GUI
> - Added operator-based fracturing as well as the boolean operator
> - Extended ICE nodes set to bring more flexible workflow
> - Speed increased about 2x times while memory consumption is half of
> original
> - Fixed memory leaks
> - Fixed most of crashes, now it just throws an error message
> - Fixed an awful execution time on some of extremely hi-poly meshes
> - Added slicer feature to define arbitrary regions on geometry to be
> fractured
> - Added painting fracture masks by WM or by using B\W textures as well
> as user-defined scalar per-point attribute
> - Added baking of ICE generated geometry into the regular mesh with
> regular clusters
>
> M4
> - Alembic I\O instead of the old plot system
> - Ability to modify the simulation state of objects via null
> - Improved speed of clusters creation\deletion
> - Fixed multiple environment creation each time a scene has been opened
> - Fixed particle rigid body initialization after frame 1
> - Simulation doesn't stop even with minimized XSI window
> - MOM ICE nodes honor the Global Momentum properties mute state
> - The "mute" param is now presented in the main MOM PPG
> - Added simulation speed control in the main MOM PPG
> - Added explicit maximum number of Rigidbodies in scene
> - Fixed collision issues between GImpacts and softbodies
> - Added an experimental collision shape mode - tetrahedron
> decomposition from each triangle - very stable since it is a native
> bullet shape.
>
>
> Best regards,
> Ben Houston
>
> On Tue, Apr 15, 2014 at 1:18 PM, Greg Punchatz <g...@janimation.com>
> wrote:
> > Well I know I am stocking up on Softimage plug ins atm... His are a tad
> > pricier then the some but as I already have an earlier version Momentum
> ( I
> > don't remember if I bought 3 for home or not)
> >
> >  I would pick it up if there was a feature list....Oh I see Ben chimed
> in,
> > Ben can you give us a bullet list of features and or enhancements , or
> even
> > better a video?
> >
> >
> >
> >
> > ________________________________
> > Greg Punchatz
> > Sr. Creative Director
> > Janimation
> > 214.823.7760
> > www.janimation.com
> >
>
>
>
> --
> Best regards,
> Ben Houston
> Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
> http://Clara.io - Professional-Grade WebGL-based 3D Content Creation
>

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