Not if pushing FBX , and open in Another Autodesk product is your agenda.

From: Sebastien Sterling 
<sebastien.sterl...@gmail.com<mailto:sebastien.sterl...@gmail.com>>
Reply-To: 
"softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" 
<softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>>
Date: Saturday 10 May 2014 at 12:13 AM
To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" 
<softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>>
Subject: Re: Sumatra....are we there yet?

I know Rob, but it just kinda makes it worse, Alembic OpenSubDiv and EXR are 
free* and industry standards, in theory you would have everything to gain from 
implementing these in your products, and it would go a long way to promoting 
interoperability, unless... that wasn't your intention?


On 9 May 2014 23:06, Rob Chapman 
<tekano....@gmail.com<mailto:tekano....@gmail.com>> wrote:
sorry to correct you, but Alembic is open source and was never 'acquired'. it 
was, I believe, implemented due to a large user demand (I remember Cory on 
stage at a SI barraged by us lot in London and this was one of the things that 
was a no brainer to do for a developer and yes, your point still stands, it was 
most definitely not their own idea to implement it.


On 9 May 2014 22:52, Sebastien Sterling 
<sebastien.sterl...@gmail.com<mailto:sebastien.sterl...@gmail.com>> wrote:
There is always the AD solution: "lets discontinue our way to better 
interoperability!"

Case and point:

Zbrush GoZ, one click compatibility transfer with Maya Max Softimage Lightwave 
C4D Modo etc.... unconditional with any version.

AD, mudbox: one click transfer to Max Maya... version dependent non backwards 
compatible.


Acquires Alembic, implements it in... 1 application (no i am not counting 
Softimage 2015).

Implements Open Sub Div in... 1 application.


Sumatra seems more like an Ideal, something to strive for.

Then again maybe FE will lead us all to the promised land :)


On 9 May 2014 22:21, Greg Punchatz 
<g...@janimation.com<mailto:g...@janimation.com>> wrote:
The foundry has some very interesting things going on.... that seem to be 
headed toward a more realistic and powerful version of the original Digital 
Studio concept... Keep a close eye on them for an integrated post suite like no 
other.

I don't think its focus is games however... I think that would almost need to 
be its own set of tools, geared for interactive development.

"Trimmed for Caron's sanity "

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