Hi guys, I have roughly 100 animations downloaded from Mixamo website ( I'm currently working as animator on a game related project ). All the animations are in FBX and some of them are BVH, so basically I need to apply those animations to my rig.
The rig itself is built using the Epic plugin for Maya called ART, which is a kind of Species plugin extended to work with non human character as well. So...since the bone names are different between the FBX and my rig is there a way to apply the FBX animation to my custom rig ala Motor as in Softimage? As you all know in Softimage it takes roughly 1 minutes to setup everything and match the bones between different rigs...what about Maya? Please give me good news :) PS: Going thru Softimage to do this is not an option due to rig restrictions and it'll mess up lots of stuff, I already tried. Cheers Nicolas