> On 17 Jan 2015, at 21:59, Greg Punchatz <g...@janimation.com> wrote:
> 
> Also Eric,  I had heard of folks having a different neutral vs skinning pose 
> but I have not really seen a good explanation of the idea. I have modified a 
> sculpt to be better for rigging, but that shape then becomes my base shape. 
> What is the difference?


Animation transfer between characters is my main reason.

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