> On 17 Jan 2015, at 21:59, Greg Punchatz <g...@janimation.com> wrote: > > Also Eric, I had heard of folks having a different neutral vs skinning pose > but I have not really seen a good explanation of the idea. I have modified a > sculpt to be better for rigging, but that shape then becomes my base shape. > What is the difference?
Animation transfer between characters is my main reason.