hey y'all,
i typically (in Soft) set up a translational and rotational hierarchy with 
nulls and make the icons look like a "box" and "sphere" with Soft's ability to 
change the look of the nulls....scaling too. then, i'm free to select these in 
any window and animate......
the closest analog to this in Maya seem to be either using primitive volumes or 
curves. the problem being that primitive volumes render, and curves are 2d. i 
could use "groups", but these are just nulls without shapei've asked on the 
Maya help group, and was asked...."why would you do that". really wasn't very 
helpful.
does anyone have a simple solution in Maya to use my tried and true workflow 
from Soft?
thanks guys,
john

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