hey y'all,
i typically (in Soft) set up a translational and rotational hierarchy with
nulls and make the icons look like a "box" and "sphere" with Soft's ability to
change the look of the nulls....scaling too. then, i'm free to select these in
any window and animate......
the closest analog to this in Maya seem to be either using primitive volumes or
curves. the problem being that primitive volumes render, and curves are 2d. i
could use "groups", but these are just nulls without shapei've asked on the
Maya help group, and was asked...."why would you do that". really wasn't very
helpful.
does anyone have a simple solution in Maya to use my tried and true workflow
from Soft?
thanks guys,
john