+ seeing as 3Delight is free for eight core use for one user, why bother
with a free non-commercial PrMan...

Morten




Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom
<andreas.byst...@gmail.com>:

> for playing around with it, sure, but if you use softimage I don't think
> prman is a serious alternative for commercial projects these days. 3delight
> will export ribs sure, but to actually get those to render in prman is a
> different thing, getting shaders to work etc.
> 
> On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < flordli...@gmail.com
> <mailto:flordli...@gmail.com> > wrote:
> > Well... the non-commercial version is a damn good reason to use it. I sure
> > will try it once it's available for Houdini.
> > 
> > On 23-Mar-15 17:47, Andreas Bystrom wrote:
> > > I think the old XSIMan by graphicprimitves was the closest you could get
> > > to
> > > a prman bridge, sadly the product was discontinued a long time ago.. I
> > > tested it quite a bit when it came out, nice little plugin but the
> > > implementation was rather basic in a way, no render-region support etc.
> > > there is also the opensource affogato:
> > > http://sourceforge.net/projects/affogato/
> > > <http://sourceforge.net/projects/affogato/>
> > > 
> > > anyway, with all the renderers out there I don't see much reason to use
> > > prman anymore..
> > > -Andreas
> > > 
> > > 
> > > On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < tekano....@gmail.com
> > > <mailto:tekano....@gmail.com> > wrote:
> > > > not sure how you would make a rib
> > > > with all the new shader parameters etc straight outa softimage :(
> > > > 
> > > > On 23 March 2015 at 21:32, Daniel Brassard < dbrassar...@gmail.com
> > > > <mailto:dbrassar...@gmail.com> > wrote:
> > > > > Just received notice from Pixar that Renderman free for non-commercial
> > > > use
> > > > > is now available.
> > > > >
> > > > > Does anybody have used Renderman before with Softimage and is their a
> > > > bridge
> > > > > between Softimage and Renderman available?
> > > > >
> > > > > (yes, I have Maya too, so I can use it with Maya but I would like to
> > > > > test
> > > > > Renderman with Softimage)
> > > > >
> > > > > Cheers!
> > > > >
> > > > > Dan
> > > > >
> > > > >

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