Redshift is a bullet. Just sayin '
That video with a gazillion hairs on that deer. Just blew my mind.
El mar 24, 2015 7:46 a.m., "Mirko Jankovic" <mirkoj.anima...@gmail.com>
escribió:

> Or you get Redshift.. one renderer to rule them all  ;)
>
> On Tue, Mar 24, 2015 at 1:01 PM, Daniel Brassard <dbrassar...@gmail.com>
> wrote:
>
>> Thanks Andreas, I forgot about affogato.
>>
>> Probably much more trouble that I can spare at the moment anyway, and I
>> can use Maya to render ... the new RIS mode is useful and a nice addition,
>> got a couple of crashes from Maya .... as usual.
>>
>> Having Mental Ray, Renderman and 3Delight for rendering is quite a
>> selection at the moment.
>>
>>
>>
>> On Tue, Mar 24, 2015 at 4:27 AM, Morten Bartholdy <x...@colorshopvfx.dk>
>> wrote:
>>
>>>   + seeing as 3Delight is free for eight core use for one user, why
>>> bother with a free non-commercial PrMan...
>>>
>>>
>>>
>>> Morten
>>>
>>>
>>>
>>>
>>>
>>>
>>> Den 23. marts 2015 kl. 23:24 skrev Andreas Bystrom <
>>> andreas.byst...@gmail.com>:
>>>
>>>   for playing around with it, sure, but if you use softimage I don't
>>> think prman is a serious alternative for commercial projects these days.
>>> 3delight will export ribs sure, but to actually get those to render in
>>> prman is a different thing, getting shaders to work etc.
>>>
>>>  On Tue, Mar 24, 2015 at 10:59 AM, Francois Lord < flordli...@gmail.com
>>> > wrote:
>>>
>>>  Well... the non-commercial version is a damn good reason to use it. I
>>> sure will try it once it's available for Houdini.
>>>
>>> On 23-Mar-15 17:47, Andreas Bystrom wrote:
>>>
>>>   I think the old XSIMan by graphicprimitves was the closest you could
>>> get to a prman bridge, sadly the product was discontinued a long time ago..
>>> I tested it quite a bit when it came out, nice little plugin but the
>>> implementation was rather basic in a way, no render-region support etc.
>>>  there is also the opensource affogato:
>>> http://sourceforge.net/projects/affogato/
>>>
>>>  anyway, with all the renderers out there I don't see much reason to use
>>> prman anymore..
>>>  -Andreas
>>>
>>>
>>>  On Tue, Mar 24, 2015 at 10:35 AM, Rob Chapman < tekano....@gmail.com > 
>>> wrote:
>>>
>>>
>>> cmd line renderman is available but not sure how you would make a rib
>>> with all the new shader parameters etc straight outa softimage :(
>>>
>>> On 23 March 2015 at 21:32, Daniel Brassard < dbrassar...@gmail.com >
>>> wrote:
>>> > Just received notice from Pixar that Renderman free for non-commercial
>>> use
>>> > is now available.
>>> >
>>> > Does anybody have used Renderman before with Softimage and is their a
>>> bridge
>>> > between Softimage and Renderman available?
>>> >
>>> > (yes, I have Maya too, so I can use it with Maya but I would like to
>>> test
>>> > Renderman with Softimage)
>>> >
>>> > Cheers!
>>> >
>>> > Dan
>>> >
>>> >
>>>
>>>
>>>
>>>
>>
>>
>

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