Sorry, what are you reacting to in Substance Designer and Mari? What's the link with transferring vertex attributes in XSI?
On 27 May 2015 at 13:22, Pierre Schiller <activemotionpictu...@gmail.com> wrote: > Thank you for sharing, you guys. I think the video is self explanatory. > Mari and Substance workflows aren´t as easy as 2 clicks... > > On Wed, May 27, 2015 at 7:58 AM, Chris Johnson <chr...@topixfx.com> wrote: > >> I used this just the other day for someone at the office as no other >> software here could transfer UV's! I felt like Superman....till I closed >> the software and went back to working in Max. : ( >> >> On Wed, May 27, 2015 at 2:55 AM, Nicolas Esposito <3dv...@gmail.com> >> wrote: >> >>> I'm using Gator daily...its unbelievable how usefull it is and has been >>> available since 7 years ago and other DCCs still struggling to come up with >>> something like this... >>> >>> For the facial rig I'm developing ( both joint based and morph based ) >>> Gator is a 1-click solution which saves sssoooooo much time...also I'm >>> using it for quick character rigging/skin swapping/UVs transfer and so on... >>> >>> Its one of the best feature in Softimage to be honest and makes life so >>> easy, especially for re-using data between two ( or more ) different >>> characters... >>> >>> 2015-05-27 8:28 GMT+02:00 Stephen Davidson <magic...@bellsouth.net>: >>> >>>> Very nice, Pierre, >>>> >>>> Just because someone tells you Softimage is EOL, you don't have to >>>> believe them. >>>> "Life" is a relative term, anyway. As long as something is useful, I >>>> still consider it having life. >>>> I never did learn how to use Gator, though. You have inspired me to >>>> learn it. >>>> >>>> Thanks. >>>> >>>> On Tue, May 26, 2015 at 8:28 PM, Pierre Schiller < >>>> activemotionpictu...@gmail.com> wrote: >>>> >>>>> Hello team. My grief for EOL just can´t go away that easy; so I setup >>>>> a video explaining GATOR >>>>> had softimage people living the 2013-2014 future. By what means? That >>>>> was the year Substance designer appeared and along with it they featured >>>>> UV >>>>> transfer by proximity AND by UV files. >>>>> The same thing goes for Mari. If you´ve seen the feature videos they >>>>> are pumping this as industry standard /(yes we knew how easy was to work >>>>> with GATOR after the pain of PolyTrans). >>>>> >>>>> So please give your view and likes to the video if possible. >>>>> Thank you: >>>>> https://youtu.be/G2Gni7xj3M4 >>>>> >>>>> Cheers. >>>>> >>>>> >>>>> -- >>>>> Portfolio 2013 <http://be.net/3dcinetv> >>>>> Cinema & TV production >>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>>>> >>>> >>>> >>>> >>>> -- >>>> >>>> Best Regards, >>>> * Stephen P. Davidson* >>>> >>>> *(954) 552-7956 <%28954%29%20552-7956>* >>>> sdavid...@3danimationmagic.com >>>> >>>> *Any sufficiently advanced technology is indistinguishable from magic* >>>> >>>> >>>> - Arthur C. Clarke >>>> >>>> <http://www.3danimationmagic.com> >>>> >>> >>> >> > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> >