Sorry, what are you reacting to in Substance Designer and Mari?  What's the
link with transferring vertex attributes in XSI?

On 27 May 2015 at 13:22, Pierre Schiller <activemotionpictu...@gmail.com>
wrote:

> Thank you for sharing, you guys. I think the video is self explanatory.
> Mari and Substance workflows aren´t as easy as 2 clicks...
>
> On Wed, May 27, 2015 at 7:58 AM, Chris Johnson <chr...@topixfx.com> wrote:
>
>> I used this just the other day for someone at the office as no other
>> software here could transfer UV's! I felt like Superman....till I closed
>> the software and went back to working in Max. : (
>>
>> On Wed, May 27, 2015 at 2:55 AM, Nicolas Esposito <3dv...@gmail.com>
>> wrote:
>>
>>> I'm using Gator daily...its unbelievable how usefull it is and has been
>>> available since 7 years ago and other DCCs still struggling to come up with
>>> something like this...
>>>
>>> For the facial rig I'm developing ( both joint based and morph based )
>>> Gator is a 1-click solution which saves sssoooooo much time...also I'm
>>> using it for quick character rigging/skin swapping/UVs transfer and so on...
>>>
>>> Its one of the best feature in Softimage to be honest and makes life so
>>> easy, especially for re-using data between two ( or more ) different
>>> characters...
>>>
>>> 2015-05-27 8:28 GMT+02:00 Stephen Davidson <magic...@bellsouth.net>:
>>>
>>>> Very nice, Pierre,
>>>>
>>>>   Just because someone tells you Softimage is EOL, you don't have to
>>>> believe them.
>>>> "Life" is a relative term, anyway. As long as something is useful, I
>>>> still consider it having life.
>>>> I never did learn how to use Gator, though. You have inspired me to
>>>> learn it.
>>>>
>>>> Thanks.
>>>>
>>>> On Tue, May 26, 2015 at 8:28 PM, Pierre Schiller <
>>>> activemotionpictu...@gmail.com> wrote:
>>>>
>>>>> Hello team. My grief for EOL just can´t go away that easy; so I setup
>>>>> a video explaining GATOR
>>>>> had softimage people living the 2013-2014 future. By what means? That
>>>>> was the year Substance designer appeared and along with it they featured 
>>>>> UV
>>>>> transfer by proximity AND by UV files.
>>>>> The same thing goes for Mari. If you´ve seen the feature videos they
>>>>> are pumping this as industry standard /(yes we knew how easy was to work
>>>>> with GATOR after the pain of PolyTrans).
>>>>>
>>>>> So please give your view and likes to the video if possible.
>>>>> Thank you:
>>>>> https://youtu.be/G2Gni7xj3M4
>>>>>
>>>>> Cheers.
>>>>>
>>>>>
>>>>> --
>>>>> Portfolio 2013 <http://be.net/3dcinetv>
>>>>> Cinema & TV production
>>>>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> Best Regards,
>>>> *  Stephen P. Davidson*
>>>>
>>>> *(954) 552-7956 <%28954%29%20552-7956>*
>>>> sdavid...@3danimationmagic.com
>>>>
>>>> *Any sufficiently advanced technology is indistinguishable from magic*
>>>>
>>>>
>>>>      - Arthur C. Clarke
>>>>
>>>> <http://www.3danimationmagic.com>
>>>>
>>>
>>>
>>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>

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