I did a lot of car modelling for games, Gator was awesome for doing live uv's....basically a custom projection. use a dense grid, throw a lattic on it and project away
fun times, On Thu, May 28, 2015 at 8:10 AM, Bradley Gabe <witha...@gmail.com> wrote: > I can't claim credit for that idea coming from SI, only that GATOR made it > possible. I believe Houdini likely had an attribute transfer solution long > before XSI (if anyone would care to verify). > > On Wed, May 27, 2015 at 4:44 PM, Pierre Schiller < > activemotionpictu...@gmail.com> wrote: > >> Thank you Bradley, for that acquintance. I thought Blender guys were the >> ones who ideally found that method exploit, I´ve seen them in a lot of >> their rigs >> (low cage deformer aided by weights from bones, to drive more complex >> bodies/facials)... I´m glad that came from softimage. >> Not surprisingly all SI people on Japan is migrating to Blender.... >> >>