I did a lot of car modelling for games, Gator was awesome for doing live
uv's....basically a custom projection. use a dense grid, throw a lattic on
it and project away

fun times,

On Thu, May 28, 2015 at 8:10 AM, Bradley Gabe <witha...@gmail.com> wrote:

> I can't claim credit for that idea coming from SI, only that GATOR made it
> possible. I believe Houdini likely had an attribute transfer solution long
> before XSI (if anyone would care to verify).
>
> On Wed, May 27, 2015 at 4:44 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Thank you Bradley, for that acquintance. I thought Blender guys were the
>> ones who ideally found that method exploit, I´ve seen them in a lot of
>> their rigs
>> (low cage deformer aided by weights from bones, to drive more complex
>> bodies/facials)... I´m glad that came from softimage.
>> Not surprisingly all SI people on Japan is migrating to Blender....
>>
>>

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