Please flag this as a bug with AD. I have, and I've asked others to because if 
enough people cause a fuss they might find a way of fixing it before signing 
2015 off for good.

Sent from my iPad

> On 11 Jul 2015, at 11:25, Ognjen Vukovic <[email protected]> wrote:
> 
> Seems to be working flawlessly..... Time to roll back i guess :|
> 
> Thanks again for the heads up.
> 
>> On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic <[email protected]> wrote:
>> Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i 
>> presume you might be right about that. i will have to test it out. 
>> Thanks. Ill get back as soon as i test out 14.
>> 
>>> On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris <[email protected]> wrote:
>>> Are you using 2015? Autodesk managed to break a few essential compounds 
>>> that are used in fuzz I think, best off using 2014 sp2.
>>> 
>>> 
>>> 
>>>> On Saturday, 11 July 2015, Ognjen Vukovic <[email protected]> wrote:
>>>> Ok , for some reason having the viewport work in texture decal mode is the 
>>>> only way i can get it to display without hanging xsi, must be down to my 
>>>> gpu or something.
>>>> 
>>>>> On Sat, Jul 11, 2015 at 12:58 AM, Ognjen Vukovic <[email protected]> 
>>>>> wrote:
>>>>> Has anyone encountered crashes when using fuzz when trying to unhide the 
>>>>> hair? I cant seem to have it unhidden at all, i tried setting density and 
>>>>> segments to 1/1 but still every time i try to view it in the viewport, 
>>>>> bang, its all gone. This is strange because last night i was working on 
>>>>> it with a density of 50 and 4 segments, and all was fine, but today i 
>>>>> cant get to my work... 
>>>>> 
>>>>> Its all a bit frustrating really, but im not sure where to take it from 
>>>>> here.
>>> 
>>> 
>>> -- 
>>> www.matinai.com
> 

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