Please flag this as a bug with AD. I have, and I've asked others to because if enough people cause a fuss they might find a way of fixing it before signing 2015 off for good.
Sent from my iPad > On 11 Jul 2015, at 11:25, Ognjen Vukovic <[email protected]> wrote: > > Seems to be working flawlessly..... Time to roll back i guess :| > > Thanks again for the heads up. > >> On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic <[email protected]> wrote: >> Hmmm , Im trying to open the scenes and its still a bit hit and miss. So i >> presume you might be right about that. i will have to test it out. >> Thanks. Ill get back as soon as i test out 14. >> >>> On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris <[email protected]> wrote: >>> Are you using 2015? Autodesk managed to break a few essential compounds >>> that are used in fuzz I think, best off using 2014 sp2. >>> >>> >>> >>>> On Saturday, 11 July 2015, Ognjen Vukovic <[email protected]> wrote: >>>> Ok , for some reason having the viewport work in texture decal mode is the >>>> only way i can get it to display without hanging xsi, must be down to my >>>> gpu or something. >>>> >>>>> On Sat, Jul 11, 2015 at 12:58 AM, Ognjen Vukovic <[email protected]> >>>>> wrote: >>>>> Has anyone encountered crashes when using fuzz when trying to unhide the >>>>> hair? I cant seem to have it unhidden at all, i tried setting density and >>>>> segments to 1/1 but still every time i try to view it in the viewport, >>>>> bang, its all gone. This is strange because last night i was working on >>>>> it with a density of 50 and 4 segments, and all was fine, but today i >>>>> cant get to my work... >>>>> >>>>> Its all a bit frustrating really, but im not sure where to take it from >>>>> here. >>> >>> >>> -- >>> www.matinai.com >

