There wont be fixes anymore, quite sure about that.
You might get a new logo for the next "release" that's it, and only if the
design guy needs to be annoyed cause he got nothing to do.

2015-07-11 23:45 GMT+02:00 Mirko Jankovic <[email protected]>:

> do you really think that they haven't signed off SI like a year ago even..
> and that they have anyone at all paying a bit of attention to Si at all....
> they haven;t even when it was kinda developed...
>
> On Sat, Jul 11, 2015 at 9:41 PM, Ognjen Vukovic <[email protected]> wrote:
>
>> Could you explain what exactly to flag? What nodes are broken and whats
>> going on under the hood, i think it would be easier if we could consolidate
>> around that.
>>
>> On Sat, Jul 11, 2015 at 5:46 PM, Busty kelp <[email protected]> wrote:
>>
>>> Please flag this as a bug with AD. I have, and I've asked others to
>>> because if enough people cause a fuss they might find a way of fixing it
>>> before signing 2015 off for good.
>>>
>>> Sent from my iPad
>>>
>>> On 11 Jul 2015, at 11:25, Ognjen Vukovic <[email protected]> wrote:
>>>
>>> Seems to be working flawlessly..... Time to roll back i guess :|
>>>
>>> Thanks again for the heads up.
>>>
>>> On Sat, Jul 11, 2015 at 12:22 PM, Ognjen Vukovic <[email protected]>
>>> wrote:
>>>
>>>> Hmmm , Im trying to open the scenes and its still a bit hit and miss.
>>>> So i presume you might be right about that. i will have to test it out.
>>>> Thanks. Ill get back as soon as i test out 14.
>>>>
>>>> On Sat, Jul 11, 2015 at 12:02 PM, Matt Morris <[email protected]>
>>>> wrote:
>>>>
>>>>> Are you using 2015? Autodesk managed to break a few essential
>>>>> compounds that are used in fuzz I think, best off using 2014 sp2.
>>>>>
>>>>>
>>>>>
>>>>> On Saturday, 11 July 2015, Ognjen Vukovic <[email protected]> wrote:
>>>>>
>>>>>> Ok , for some reason having the viewport work in texture decal mode
>>>>>> is the only way i can get it to display without hanging xsi, must be down
>>>>>> to my gpu or something.
>>>>>>
>>>>>> On Sat, Jul 11, 2015 at 12:58 AM, Ognjen Vukovic <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>>> Has anyone encountered crashes when using fuzz when trying to unhide
>>>>>>> the hair? I cant seem to have it unhidden at all, i tried setting 
>>>>>>> density
>>>>>>> and segments to 1/1 but still every time i try to view it in the 
>>>>>>> viewport,
>>>>>>> bang, its all gone. This is strange because last night i was working on 
>>>>>>> it
>>>>>>> with a density of 50 and 4 segments, and all was fine, but today i cant 
>>>>>>> get
>>>>>>> to my work...
>>>>>>>
>>>>>>> Its all a bit frustrating really, but im not sure where to take it
>>>>>>> from here.
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>> --
>>>>> www.matinai.com
>>>>>
>>>>
>>>>
>>>
>>
>


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