I'm still rocking the Softimage w/ Redshift at Xvivo Scientific Animation and will be until there's a better, non-autodesk option out there hopefully in a few years. I personally bought a Modo 801 license a year ago but haven't really had the time to test it out fully, seems like it might be a good option in a few years but alot of the features are kinda clunky from what I'm used to with ICE.
-Tony B On Wed, Aug 19, 2015 at 10:56 AM, Tim Crowson < tim.crow...@magneticdreams.com> wrote: > We're still entirely in Softimage. > > Our plan is still to move gradually over to Maya, but the lighting stage > would remain in Softimage unless AD delivers better tools for this. XSI's > pass system, rendering flexibility, and our commitment to using Redshift > would probably keep us in Soft for our lighting stages, which Alembic > readily allows. Maya just blows chunks in the rendering area, not to > mention the funky render layer system. > > Plus, I haven't finished writing our new SGTK apps, so I kinda need to get > those done before we can really jump ship... > > I say: If it ain't broke, don't fix it. Cracks me up too, because these > are areas that AD hasn't touched in many years. Soft is running circles > around the other guys in several key areas, and it's doing it with > years-old code. > > I really like Modo, and I continue to actively test and provide feedback > for The Foundry, but at Magnetic we couldn't do our animations in it just > yet. Houdini is not a lighting option for us, as we're committed to > Redshift at this point. > > -Tim C. > > > On 8/19/2015 9:39 AM, Francois Lord wrote: > > Hi Andy. > > Did you move to Mantra, or stayed with Arnold? > > Softimage crashing too often in lookdev is the #1 reason why I'm actively > looking elsewhere. > > On 19-Aug-15 10:35, Andy Goehler wrote: > > We at Fiftyeight moved on from Softimage to Houdini for scene assembly and > rendering. While Houdini’s offerings may not be the designed/perfect pass > system currently, we’ve managed to adjust to a level of comfort. Shading > and lighting productivity has gone way up. Houdini has proven to be very > stable during shading and lighting, contrary to my frustration with Soft > crashing unacceptably often. > > We were not looking for the best solution currently available either, we > were looking for a platform to build upon. And are very happy with Side > Effects as a software vendor. Licensing, Bugs reports and fixes, feature > requests and implementation and daily builds make us a satisfied customer. > > Andy > > > > -- > > > > > -- -Tony Bexley Yes, Thee Tony Bexley