I am wondering if it is overwhelming compared to a 24 x 2. The one I am looking at is not 4k, something like 3000 by 1600, which is for the best since reading comments about Softimage and 4k. Can it replace 2 monitors.
-----Original Message----- From: "Mirko Jankovic" <mirkoj.anima...@gmail.com> Sent: 9/23/2015 4:25 PM To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com> Subject: Re: 34 inch monitor what kind of comments are you looking for really, also which resolution? got 3x 32" 4k monitors and I can only say what I knew before moving gradually from single 14" yeeaaaaars ago to this now.. it is never enough space :) On Wed, Sep 23, 2015 at 10:21 PM, Phil Harbath <phil.harb...@jamination.com> wrote: > Has anyone used a 34 inch monitor for mostly 3D work, any comments > appreciated. > ------------------------------ > From: pete...@skynet.be > Sent: 9/23/2015 4:11 AM > To: softimage@listproc.autodesk.com > Subject: Re: 3Delight (free) - 8 core restriction and toon renders > > but did you check in task manager to see if there are actually 8 cores > active? > > in my tests with the 8-core restricted version, there were only 4 cores > active as before – and I’ve seen it mentioned here as well. (not saying > that what you got out of those 4 cores wasn’t cool) > > > > *From:* Pierre Schiller <activemotionpictu...@gmail.com> > *Sent:* Wednesday, September 23, 2015 12:34 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: 3Delight (free) - 8 core restriction and toon renders > > yes, 3delight is really fast. > 8 cores = free. Want more cores? one should pay for commerce version. > But I still prefer Redshift. I haven´t done tests on that. > > On Tue, Sep 22, 2015 at 5:07 PM, Eric Turman <i.anima...@gmail.com> wrote: > >> just looking at the timeline on youtube 3Delight looks almost twice as >> fast to render the inklines. >> >> On Tue, Sep 22, 2015 at 5:01 PM, Jason S <jasonsta...@gmail.com> wrote: >> >>> Hi, >>> >>> Actually for inkline speed, isn't it roughly as fast as MR? >>> >>> By the way, even in the viewport your toon shading looks neat, what is >>> it? >>> >>> >>> BTW#2 : So you got 8 cores running? what was preventing it before? >>> >>> >>> cheers, & thanks for this glimpse! >>> J >>> >>> >>> >>> On 09/22/15 13:06, Pierre Schiller wrote: >>> >>> >>> Hi guys, I wanted to test out how speedy is 3delight compared to native >>> MentalRay (we know there will be a difference). So I took a minute and did >>> a short video comparing render toon lines on 3delight and mental ray. >>> >>> https://youtu.be/mlJt2iYGsq8 >>> >>> But if anyone could help me out with this question, I´d finish the >>> tutorial as it was meant to be: >>> How could I "store in channel" to create matte ids on 3Delight? It >>> didn´t read color 4 pass through nor Store in channel. >>> >>> So what I did was to create a new pass and partition all elements with >>> constant materials. Works, but takes too much time in a heavy scene. >>> In the end I store in channel using MR but then the scene crashed, when >>> I selected MR for that pass only renderer.... >>> >>> Anyone with more 3delight experience could help me out on this, please? >>> Thanks. :D >>> >>> Cheers. >>> >>> -- >>> Portfolio 2013 <http://be.net/3dcinetv> >>> Cinema & TV production >>> Video Reel <https://vimeo.com/3dcinetv/reel2012> >>> >>> >>> >> >> >> -- >> >> >> >> >> -=T=- >> > > > > -- > Portfolio 2013 <http://be.net/3dcinetv> > Cinema & TV production > Video Reel <https://vimeo.com/3dcinetv/reel2012> > [The entire original message is not included.]