Also check if you have Fast Playback enabled, and disable it if so.
It's a  real memory hog
http://download.autodesk.com/global/docs/softimage2014/en_us/index.html?url=files/face_export_SavingandLoadingaFastPlaybackCacheFile.htm,topicNumber=d30e244326

On 22 February 2016 at 10:47, Luc-Eric Rousseau <luceri...@gmail.com> wrote:
> It's possible the message is coming up with other types memory
> allocations as well, for example a big weight maps or other big
> arrays.
> Check if it's a a really big number. It's in bytes, I think, so you
> would device by 1024*1024 to get a number in megs.
> if the original number is greater than 2 bilions bytes, it would
> likely be a bug somewhere.
>
> On 22 February 2016 at 10:37, Matt Morris <matt...@gmail.com> wrote:
>> That's exactly the error message I'm getting, though I don't think I have
>> any images loaded - all my viewports are wireframe or shaded, and the
>> textures that are linked on the character are not linked up (remote job,
>> only have the model).
>>
>>
>> On 22 February 2016 at 15:32, Luc-Eric Rousseau <luceri...@gmail.com> wrote:
>>>
>>> The image library has a message that says "Cannot allocate xx bytes of
>>> contiguous memory"
>>> This might happen if you are using a lot of very large images.
>>>
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