Can someone explain what is a Polynode ? That's one I don't know when and why it should be used for.
On Tue, Mar 15, 2016 at 5:32 PM, Fabian Schnuer Gohde <list....@gohde.no> wrote: > Thank you all. afterwards I also came accross this in case someone else > comes across the thread in the future: > http://xsisupport.com/2013/03/13/finding-degenerate-polygons-by-area/ > > Best regards, > Fabian > > On 15 March 2016 at 02:10, Matt Lind <speye...@hotmail.com> wrote: > >> You already have the polygon node ids. You can drill down into the >> triangles collection of the polygonmesh object to get access to the >> triangulated mesh. From there, just sum the triangles for each polygon as >> the node ids will match the triangle index ids. You can alternately ignore >> node indices and iterate via polygon index property on each triangle. >> >> Matt >> >> --- Original Message --- >> >> From: softimage-requ...@listproc.autodesk.com >> Sent: March 14, 2016 12:00 PM >> To: softimage@listproc.autodesk.com >> Subject: Softimage Digest, Vol 88, Issue 56 >> >> Send Softimage mailing list submissions to >> softimage@listproc.autodesk.com >> >> To subscribe or unsubscribe via the World Wide Web, visit >> http://listproc.autodesk.com/mailman/listinfo/softimage >> or, via email, send a message with subject or body 'help' to >> softimage-requ...@listproc.autodesk.com >> >> You can reach the person managing the list at >> softimage-ow...@listproc.autodesk.com >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of Softimage digest..." >> >> >> Today's Topics: >> >> 1. Re: XSI and Window 10, the bright future (Luc-Eric Rousseau) >> 2. polygon area sum for normalizing texel density >> (Fabian Schnuer Gohde) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Mon, 14 Mar 2016 11:21:36 -0400 >> From: Luc-Eric Rousseau <luceri...@gmail.com> >> Subject: Re: XSI and Window 10, the bright future >> To: "softimage@listproc.autodesk.com" >> <softimage@listproc.autodesk.com> >> Message-ID: >> < >> cap7dfks-ghsz-y97rj6jljkayv4atvq3qijpdudtaesxq6-...@mail.gmail.com> >> Content-Type: text/plain; charset=UTF-8 >> >> If you're the kind of person that's using "Classic Shell" you should >> probably not upgrade to windows 10. >> Just leave that machine on windows 7 until it dies, and you'll get >> windows 10 on the next PC. >> >> There is a way, however, you can keep your "free windows 10" option >> open forever and not worry about the end date. >> >> I have done this myself, twice. >> >> To do that, you need to upgrade your windows 7 to windows 10, check >> that it's activated, and then downgrade back to windows 7. Your BIOS >> will then be activated for both 7 and 10, and you can re-install >> windows 10 at any time in the future. >> >> That's also the way to do a "clean install" of windows 10: you >> upgrade, wipe, and then install windows 10 from the downloaded .iso >> >> At this point, it would be best if you cloned your boot disk, which I >> did on one PC with the free software that comes with SSD drives. >> It's a perfect time to upgrade to SSD if you haven't done so, and then >> you can leave your unused windows 7 drive for safe-keeping. >> >> After you install windows 10, you have 30 days to revert to windows 7, >> it's a button in the control panel. >> ( >> http://windows.microsoft.com/en-ca/windows-10/going-back-to-windows-7-or-windows-81 >> ) >> >> This works, although in my experience some things messed up in the >> upgrade/downgrade process, so it's best to clone the drive. XSI and >> Adobe survive the process just fine, however. >> >> Personally, I have two HP computer that broke in some ways (realtek >> audio not working, not waking up sleep) with windows 10. >> >> You can install something called "GWX Control Panel" to block all the >> nagging messages and automatic downloads of windows 10. >> >> >> On 13 March 2016 at 13:47, Fabian Schnuer Gohde <list....@gohde.no> >> wrote: >> > Hi, >> > I've got machines with Win 8.1 Pro at the moment and with the free >> upgrade >> > "deadline" approaching I'm thinking wether not not to take the plunge to >> > Win10 during the summer. >> > >> > My main concern apart from privacy issues is that given the fact that >> there >> > will now be continuous rolling windows upgrades that XSI will cease to >> > function one fine morning. Much the same way that some programs stop >> working >> > with MacOSX updates. And no-one will provide updates to fix that. >> > >> > I'm mostly happy with Win8.1+ClassicShell but the fact that M$ and Intel >> > want upcoming hardware to require new Windows is perhaps a reason to >> update. >> > I'm still looking to use XSi for another 3-5 years. >> > >> > Does anyone with more knowledge of Windows internals and XSI >> dependencies >> > have an opinion on the likelyhood of M$ messing with something that XSI >> > needs? >> > >> > Thank you, >> > Fabian >> > >> >> >> ------------------------------ >> >> Message: 2 >> Date: Mon, 14 Mar 2016 19:04:15 +0100 >> From: Fabian Schnuer Gohde <list....@gohde.no> >> Subject: polygon area sum for normalizing texel density >> To: softimage@listproc.autodesk.com >> Message-ID: >> <CABetkv6ZS3OS4= >> bigpczvfff4g2vhtxf_najl49r1olnxaa...@mail.gmail.com> >> Content-Type: text/plain; charset="utf-8" >> >> Hi, >> I'm setting up some texture baking and before re-inventing the wheel (and >> I'm running out of time on this project) I was wondering if there is a >> quick way (or if someone has a snippet of code) to quickly calculate the >> area of polygons in a mesh to set up the map resolution accordingly. >> Unwrapping will be via UniqueUVs. just need an even texel density accross >> all objects. >> >> Thank you, >> Fabian >> -------------- next part -------------- >> An HTML attachment was scrubbed... >> URL: >> http://listproc.autodesk.com/pipermail/softimage/attachments/20160314/ace49b9a/attachment.html >> >> ------------------------------ >> >> _______________________________________________ >> Softimage mailing list >> Softimage@listproc.autodesk.com >> http://listproc.autodesk.com/mailman/listinfo/softimage >> >> >> End of Softimage Digest, Vol 88, Issue 56 >> ***************************************** >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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