Can someone explain what is a Polynode ? That's one I don't know when and
why it should be used for.

On Tue, Mar 15, 2016 at 5:32 PM, Fabian Schnuer Gohde <list....@gohde.no>
wrote:

> Thank you all. afterwards I also came accross this in case someone else
> comes across the thread in the future:
> http://xsisupport.com/2013/03/13/finding-degenerate-polygons-by-area/
>
> Best regards,
> Fabian
>
> On 15 March 2016 at 02:10, Matt Lind <speye...@hotmail.com> wrote:
>
>> You already have the polygon node ids.  You can drill down into the
>> triangles collection of the polygonmesh object to get access to the
>> triangulated mesh.  From there, just sum the triangles for each polygon as
>> the node ids will match the triangle index ids.  You can alternately ignore
>> node indices and iterate via polygon index property on each triangle.
>>
>> Matt
>>
>> --- Original Message ---
>>
>> From: softimage-requ...@listproc.autodesk.com
>> Sent: March 14, 2016 12:00 PM
>> To: softimage@listproc.autodesk.com
>> Subject: Softimage Digest, Vol 88, Issue 56
>>
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>>
>> Today's Topics:
>>
>>    1. Re: XSI and Window 10, the bright future (Luc-Eric Rousseau)
>>    2. polygon area sum for normalizing texel density
>>       (Fabian Schnuer Gohde)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Mon, 14 Mar 2016 11:21:36 -0400
>> From: Luc-Eric Rousseau <luceri...@gmail.com>
>> Subject: Re: XSI and Window 10, the bright future
>> To: "softimage@listproc.autodesk.com"
>>         <softimage@listproc.autodesk.com>
>> Message-ID:
>>         <
>> cap7dfks-ghsz-y97rj6jljkayv4atvq3qijpdudtaesxq6-...@mail.gmail.com>
>> Content-Type: text/plain; charset=UTF-8
>>
>> If you're the kind of person that's using "Classic Shell" you should
>> probably not upgrade to windows 10.
>> Just leave that machine on windows 7 until it dies, and you'll get
>> windows 10 on the next PC.
>>
>> There is a way, however,  you can keep your "free windows 10" option
>> open forever and not worry about the end date.
>>
>> I have done this myself, twice.
>>
>> To do that, you need to upgrade your windows 7 to windows 10, check
>> that it's activated, and then downgrade back to windows 7.  Your BIOS
>> will then be activated for both 7 and 10, and you can re-install
>> windows 10 at any time in the future.
>>
>> That's also the way to do a "clean install" of windows 10: you
>> upgrade, wipe, and then install windows 10 from the downloaded .iso
>>
>> At this point, it would be best if you cloned your boot disk, which I
>> did on one PC with the free software that comes with SSD drives.
>> It's a perfect time to upgrade to SSD if you haven't done so, and then
>> you can leave your unused windows 7 drive for safe-keeping.
>>
>> After you install windows 10, you have 30 days to revert to windows 7,
>> it's a button in the control panel.
>> (
>> http://windows.microsoft.com/en-ca/windows-10/going-back-to-windows-7-or-windows-81
>> )
>>
>> This works, although in my experience some things messed up in the
>> upgrade/downgrade process, so it's best to clone the drive.  XSI and
>> Adobe survive the process just fine, however.
>>
>> Personally, I have two HP computer that broke in some ways (realtek
>> audio not working, not waking up sleep) with windows 10.
>>
>> You can install something called "GWX Control Panel" to block all the
>> nagging messages and automatic downloads of windows 10.
>>
>>
>> On 13 March 2016 at 13:47, Fabian Schnuer Gohde <list....@gohde.no>
>> wrote:
>> > Hi,
>> > I've got machines with Win 8.1 Pro at the moment and with the free
>> upgrade
>> > "deadline" approaching I'm thinking wether not not to take the plunge to
>> > Win10 during the summer.
>> >
>> > My main concern apart from privacy issues is that given the fact that
>> there
>> > will now be continuous rolling windows upgrades that XSI will cease to
>> > function one fine morning. Much the same way that some programs stop
>> working
>> > with MacOSX updates. And no-one will provide updates to fix that.
>> >
>> > I'm mostly happy with Win8.1+ClassicShell but the fact that M$ and Intel
>> > want upcoming hardware to require new Windows is perhaps a reason to
>> update.
>> > I'm still looking to use XSi for another 3-5 years.
>> >
>> > Does anyone with more knowledge of Windows internals and XSI
>> dependencies
>> > have an opinion on the likelyhood of M$ messing with something that XSI
>> > needs?
>> >
>> > Thank you,
>> > Fabian
>> >
>>
>>
>> ------------------------------
>>
>> Message: 2
>> Date: Mon, 14 Mar 2016 19:04:15 +0100
>> From: Fabian Schnuer Gohde <list....@gohde.no>
>> Subject: polygon area sum for normalizing texel density
>> To: softimage@listproc.autodesk.com
>> Message-ID:
>>         <CABetkv6ZS3OS4=
>> bigpczvfff4g2vhtxf_najl49r1olnxaa...@mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>>
>> Hi,
>> I'm setting up some texture baking and before re-inventing the wheel (and
>> I'm running out of time on this project) I was wondering if there is a
>> quick way (or if someone has a snippet of code) to quickly calculate the
>> area of polygons in a mesh to set up the map resolution accordingly.
>> Unwrapping will be via UniqueUVs. just need an even texel density accross
>> all objects.
>>
>> Thank you,
>> Fabian
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