http://xsisupport.com/2011/05/08/whats-a-polynode/

On Tue, Mar 15, 2016 at 3:19 PM, Olivier Jeannel <facialdel...@gmail.com>
wrote:

> Can someone explain what is a Polynode ? That's one I don't know when and
> why it should be used for.
>
> On Tue, Mar 15, 2016 at 5:32 PM, Fabian Schnuer Gohde <list....@gohde.no>
> wrote:
>
>> Thank you all. afterwards I also came accross this in case someone else
>> comes across the thread in the future:
>> http://xsisupport.com/2013/03/13/finding-degenerate-polygons-by-area/
>>
>> Best regards,
>> Fabian
>>
>> On 15 March 2016 at 02:10, Matt Lind <speye...@hotmail.com> wrote:
>>
>>> You already have the polygon node ids.  You can drill down into the
>>> triangles collection of the polygonmesh object to get access to the
>>> triangulated mesh.  From there, just sum the triangles for each polygon as
>>> the node ids will match the triangle index ids.  You can alternately ignore
>>> node indices and iterate via polygon index property on each triangle.
>>>
>>> Matt
>>>
>>> --- Original Message ---
>>>
>>> From: softimage-requ...@listproc.autodesk.com
>>> Sent: March 14, 2016 12:00 PM
>>> To: softimage@listproc.autodesk.com
>>> Subject: Softimage Digest, Vol 88, Issue 56
>>>
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>>>
>>> Today's Topics:
>>>
>>>    1. Re: XSI and Window 10, the bright future (Luc-Eric Rousseau)
>>>    2. polygon area sum for normalizing texel density
>>>       (Fabian Schnuer Gohde)
>>>
>>>
>>> ----------------------------------------------------------------------
>>>
>>> Message: 1
>>> Date: Mon, 14 Mar 2016 11:21:36 -0400
>>> From: Luc-Eric Rousseau <luceri...@gmail.com>
>>> Subject: Re: XSI and Window 10, the bright future
>>> To: "softimage@listproc.autodesk.com"
>>>         <softimage@listproc.autodesk.com>
>>> Message-ID:
>>>         <
>>> cap7dfks-ghsz-y97rj6jljkayv4atvq3qijpdudtaesxq6-...@mail.gmail.com>
>>> Content-Type: text/plain; charset=UTF-8
>>>
>>> If you're the kind of person that's using "Classic Shell" you should
>>> probably not upgrade to windows 10.
>>> Just leave that machine on windows 7 until it dies, and you'll get
>>> windows 10 on the next PC.
>>>
>>> There is a way, however,  you can keep your "free windows 10" option
>>> open forever and not worry about the end date.
>>>
>>> I have done this myself, twice.
>>>
>>> To do that, you need to upgrade your windows 7 to windows 10, check
>>> that it's activated, and then downgrade back to windows 7.  Your BIOS
>>> will then be activated for both 7 and 10, and you can re-install
>>> windows 10 at any time in the future.
>>>
>>> That's also the way to do a "clean install" of windows 10: you
>>> upgrade, wipe, and then install windows 10 from the downloaded .iso
>>>
>>> At this point, it would be best if you cloned your boot disk, which I
>>> did on one PC with the free software that comes with SSD drives.
>>> It's a perfect time to upgrade to SSD if you haven't done so, and then
>>> you can leave your unused windows 7 drive for safe-keeping.
>>>
>>> After you install windows 10, you have 30 days to revert to windows 7,
>>> it's a button in the control panel.
>>> (
>>> http://windows.microsoft.com/en-ca/windows-10/going-back-to-windows-7-or-windows-81
>>> )
>>>
>>> This works, although in my experience some things messed up in the
>>> upgrade/downgrade process, so it's best to clone the drive.  XSI and
>>> Adobe survive the process just fine, however.
>>>
>>> Personally, I have two HP computer that broke in some ways (realtek
>>> audio not working, not waking up sleep) with windows 10.
>>>
>>> You can install something called "GWX Control Panel" to block all the
>>> nagging messages and automatic downloads of windows 10.
>>>
>>>
>>> On 13 March 2016 at 13:47, Fabian Schnuer Gohde <list....@gohde.no>
>>> wrote:
>>> > Hi,
>>> > I've got machines with Win 8.1 Pro at the moment and with the free
>>> upgrade
>>> > "deadline" approaching I'm thinking wether not not to take the plunge
>>> to
>>> > Win10 during the summer.
>>> >
>>> > My main concern apart from privacy issues is that given the fact that
>>> there
>>> > will now be continuous rolling windows upgrades that XSI will cease to
>>> > function one fine morning. Much the same way that some programs stop
>>> working
>>> > with MacOSX updates. And no-one will provide updates to fix that.
>>> >
>>> > I'm mostly happy with Win8.1+ClassicShell but the fact that M$ and
>>> Intel
>>> > want upcoming hardware to require new Windows is perhaps a reason to
>>> update.
>>> > I'm still looking to use XSi for another 3-5 years.
>>> >
>>> > Does anyone with more knowledge of Windows internals and XSI
>>> dependencies
>>> > have an opinion on the likelyhood of M$ messing with something that XSI
>>> > needs?
>>> >
>>> > Thank you,
>>> > Fabian
>>> >
>>>
>>>
>>> ------------------------------
>>>
>>> Message: 2
>>> Date: Mon, 14 Mar 2016 19:04:15 +0100
>>> From: Fabian Schnuer Gohde <list....@gohde.no>
>>> Subject: polygon area sum for normalizing texel density
>>> To: softimage@listproc.autodesk.com
>>> Message-ID:
>>>         <CABetkv6ZS3OS4=
>>> bigpczvfff4g2vhtxf_najl49r1olnxaa...@mail.gmail.com>
>>> Content-Type: text/plain; charset="utf-8"
>>>
>>> Hi,
>>> I'm setting up some texture baking and before re-inventing the wheel (and
>>> I'm running out of time on this project) I was wondering if there is a
>>> quick way (or if someone has a snippet of code) to quickly calculate the
>>> area of polygons in a mesh to set up the map resolution accordingly.
>>> Unwrapping will be via UniqueUVs. just need an even texel density accross
>>> all objects.
>>>
>>> Thank you,
>>> Fabian
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