http://xsisupport.com/2011/05/08/whats-a-polynode/
On Tue, Mar 15, 2016 at 3:19 PM, Olivier Jeannel <facialdel...@gmail.com> wrote: > Can someone explain what is a Polynode ? That's one I don't know when and > why it should be used for. > > On Tue, Mar 15, 2016 at 5:32 PM, Fabian Schnuer Gohde <list....@gohde.no> > wrote: > >> Thank you all. afterwards I also came accross this in case someone else >> comes across the thread in the future: >> http://xsisupport.com/2013/03/13/finding-degenerate-polygons-by-area/ >> >> Best regards, >> Fabian >> >> On 15 March 2016 at 02:10, Matt Lind <speye...@hotmail.com> wrote: >> >>> You already have the polygon node ids. You can drill down into the >>> triangles collection of the polygonmesh object to get access to the >>> triangulated mesh. From there, just sum the triangles for each polygon as >>> the node ids will match the triangle index ids. You can alternately ignore >>> node indices and iterate via polygon index property on each triangle. >>> >>> Matt >>> >>> --- Original Message --- >>> >>> From: softimage-requ...@listproc.autodesk.com >>> Sent: March 14, 2016 12:00 PM >>> To: softimage@listproc.autodesk.com >>> Subject: Softimage Digest, Vol 88, Issue 56 >>> >>> Send Softimage mailing list submissions to >>> softimage@listproc.autodesk.com >>> >>> To subscribe or unsubscribe via the World Wide Web, visit >>> http://listproc.autodesk.com/mailman/listinfo/softimage >>> or, via email, send a message with subject or body 'help' to >>> softimage-requ...@listproc.autodesk.com >>> >>> You can reach the person managing the list at >>> softimage-ow...@listproc.autodesk.com >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of Softimage digest..." >>> >>> >>> Today's Topics: >>> >>> 1. Re: XSI and Window 10, the bright future (Luc-Eric Rousseau) >>> 2. polygon area sum for normalizing texel density >>> (Fabian Schnuer Gohde) >>> >>> >>> ---------------------------------------------------------------------- >>> >>> Message: 1 >>> Date: Mon, 14 Mar 2016 11:21:36 -0400 >>> From: Luc-Eric Rousseau <luceri...@gmail.com> >>> Subject: Re: XSI and Window 10, the bright future >>> To: "softimage@listproc.autodesk.com" >>> <softimage@listproc.autodesk.com> >>> Message-ID: >>> < >>> cap7dfks-ghsz-y97rj6jljkayv4atvq3qijpdudtaesxq6-...@mail.gmail.com> >>> Content-Type: text/plain; charset=UTF-8 >>> >>> If you're the kind of person that's using "Classic Shell" you should >>> probably not upgrade to windows 10. >>> Just leave that machine on windows 7 until it dies, and you'll get >>> windows 10 on the next PC. >>> >>> There is a way, however, you can keep your "free windows 10" option >>> open forever and not worry about the end date. >>> >>> I have done this myself, twice. >>> >>> To do that, you need to upgrade your windows 7 to windows 10, check >>> that it's activated, and then downgrade back to windows 7. Your BIOS >>> will then be activated for both 7 and 10, and you can re-install >>> windows 10 at any time in the future. >>> >>> That's also the way to do a "clean install" of windows 10: you >>> upgrade, wipe, and then install windows 10 from the downloaded .iso >>> >>> At this point, it would be best if you cloned your boot disk, which I >>> did on one PC with the free software that comes with SSD drives. >>> It's a perfect time to upgrade to SSD if you haven't done so, and then >>> you can leave your unused windows 7 drive for safe-keeping. >>> >>> After you install windows 10, you have 30 days to revert to windows 7, >>> it's a button in the control panel. >>> ( >>> http://windows.microsoft.com/en-ca/windows-10/going-back-to-windows-7-or-windows-81 >>> ) >>> >>> This works, although in my experience some things messed up in the >>> upgrade/downgrade process, so it's best to clone the drive. XSI and >>> Adobe survive the process just fine, however. >>> >>> Personally, I have two HP computer that broke in some ways (realtek >>> audio not working, not waking up sleep) with windows 10. >>> >>> You can install something called "GWX Control Panel" to block all the >>> nagging messages and automatic downloads of windows 10. >>> >>> >>> On 13 March 2016 at 13:47, Fabian Schnuer Gohde <list....@gohde.no> >>> wrote: >>> > Hi, >>> > I've got machines with Win 8.1 Pro at the moment and with the free >>> upgrade >>> > "deadline" approaching I'm thinking wether not not to take the plunge >>> to >>> > Win10 during the summer. >>> > >>> > My main concern apart from privacy issues is that given the fact that >>> there >>> > will now be continuous rolling windows upgrades that XSI will cease to >>> > function one fine morning. Much the same way that some programs stop >>> working >>> > with MacOSX updates. And no-one will provide updates to fix that. >>> > >>> > I'm mostly happy with Win8.1+ClassicShell but the fact that M$ and >>> Intel >>> > want upcoming hardware to require new Windows is perhaps a reason to >>> update. >>> > I'm still looking to use XSi for another 3-5 years. >>> > >>> > Does anyone with more knowledge of Windows internals and XSI >>> dependencies >>> > have an opinion on the likelyhood of M$ messing with something that XSI >>> > needs? >>> > >>> > Thank you, >>> > Fabian >>> > >>> >>> >>> ------------------------------ >>> >>> Message: 2 >>> Date: Mon, 14 Mar 2016 19:04:15 +0100 >>> From: Fabian Schnuer Gohde <list....@gohde.no> >>> Subject: polygon area sum for normalizing texel density >>> To: softimage@listproc.autodesk.com >>> Message-ID: >>> <CABetkv6ZS3OS4= >>> bigpczvfff4g2vhtxf_najl49r1olnxaa...@mail.gmail.com> >>> Content-Type: text/plain; charset="utf-8" >>> >>> Hi, >>> I'm setting up some texture baking and before re-inventing the wheel (and >>> I'm running out of time on this project) I was wondering if there is a >>> quick way (or if someone has a snippet of code) to quickly calculate the >>> area of polygons in a mesh to set up the map resolution accordingly. >>> Unwrapping will be via UniqueUVs. just need an even texel density accross >>> all objects. >>> >>> Thank you, >>> Fabian >>> -------------- next part -------------- >>> An HTML attachment was scrubbed... >>> URL: >>> http://listproc.autodesk.com/pipermail/softimage/attachments/20160314/ace49b9a/attachment.html >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> Softimage mailing list >>> Softimage@listproc.autodesk.com >>> http://listproc.autodesk.com/mailman/listinfo/softimage >>> >>> >>> End of Softimage Digest, Vol 88, Issue 56 >>> ***************************************** >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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