They better fix all the shit that is still there since version 1. Redshift in alpha is more production ready than Octane v2.
Artur 2016-04-08 16:57 GMT+02:00 Cristobal Infante <cgc...@gmail.com>: > Wouldn't brigade be a better solution? Not sure exactly how it works, but > it seems the octane shaders would transfer. > > On 8 April 2016 at 15:46, Rob Wuijster <r...@casema.nl> wrote: > >> It would also be interesting to see when their Unreal Engine plugin is >> finally finished. >> That would give an interesting boost in that area. >> >> Rob >> \/-------------\/----------------\/ >> >> On 8-4-2016 15:57, Cristobal Infante wrote: >> >> "CPU support" this could help convert a few studios to the dark art of >> GPU rendering... >> >> On 8 April 2016 at 14:53, Marc-Andre Carbonneau < >> marc-andre.carbonn...@ubisoft.com> wrote: >> >>> Perhaps but it’s always good to keep an eye on the competition, no? ;) >>> >>> They have a few things very interesting going on. Haven’t followed >>> Redshift closely lately. >>> >>> >>> >>> Happy Friday all >>> >>> MAC >>> >>> >>> >>> *From:* softimage-boun...@listproc.autodesk.com [mailto: >>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic >>> *Sent:* April-08-16 9:22 AM >>> *To:* softimage <softimage@listproc.autodesk.com> >>> *Subject:* Re: OTOY announces availability of OctaneRender 3 and >>> OctaneRender Cloud, previews Brigade/OctaneRender >>> >>> >>> >>> I think its all Redshift fanboys here :). >>> >>> >>> >>> On Fri, Apr 8, 2016 at 2:23 PM, Marc-Andre Carbonneau < >>> <marc-andre.carbonn...@ubisoft.com>marc-andre.carbonn...@ubisoft.com> >>> wrote: >>> >>> Thought you guys might be interested in this. >>> >>> >>> <http://www.prnewswire.com/news-releases/otoy-announces-availability-of-octanerender-3-and-octanerender-cloud-previews-brigadeoctanerender-integration-coming-in-2017-300246716.html> >>> http://www.prnewswire.com/news-releases/otoy-announces-availability-of-octanerender-3-and-octanerender-cloud-previews-brigadeoctanerender-integration-coming-in-2017-300246716.html >>> >>> >>> >>> >>> >>> Marc-André Carbonneau >>> >>> Production Manager >>> >>> Unannounced Project – Ubisoft Montreal >>> >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to <softimage-requ...@listproc.autodesk.com> >>> softimage-requ...@listproc.autodesk.com with "unsubscribe" in the >>> subject, and reply to confirm. >>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> >> Geen virus gevonden in dit bericht. >> Gecontroleerd door AVG - www.avg.com >> Versie: 2016.0.7497 / Virusdatabase: 4545/11987 - datum van uitgifte: >> 04/08/16 >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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