Don't know if you got the latest build
(or if it's even out yet)
But they (or Stephan) are ongoingly fixing/improving a bunch of things, Now supports sub (&sub-sub) compounds & shaderballs, with -tons- of shaders/nodes that have been added, https://vimeo.com/158947144 And also seemingly just very-recently got way snappier for translating geo and preprocessing. https://vimeo.com/161311690 On 04/08/16 12:39, Artur W wrote:
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