.. like I am trying to render previs and it has material overrides, but
still generates materials with displacement that are overridden.
So, render part is like 5 sec but frame takes 30 sec.
and then suddenly stops rendering altogether...

just doing it now....

2016-04-08 17:02 GMT+02:00 Artur W <artur.w...@gmail.com>:

> They better fix all the shit that is still there since version 1.
> Redshift in alpha is more production ready than Octane v2.
>
> Artur
>
> 2016-04-08 16:57 GMT+02:00 Cristobal Infante <cgc...@gmail.com>:
>
>> Wouldn't brigade be a better solution? Not sure exactly how it works, but
>> it seems the octane shaders would transfer.
>>
>> On 8 April 2016 at 15:46, Rob Wuijster <r...@casema.nl> wrote:
>>
>>> It would also be interesting to see when their Unreal Engine plugin is
>>> finally finished.
>>> That would give an interesting boost in that area.
>>>
>>> Rob
>>> \/-------------\/----------------\/
>>>
>>> On 8-4-2016 15:57, Cristobal Infante wrote:
>>>
>>> "CPU support" this could help convert a few studios to the dark art of
>>> GPU rendering...
>>>
>>> On 8 April 2016 at 14:53, Marc-Andre Carbonneau <
>>> marc-andre.carbonn...@ubisoft.com> wrote:
>>>
>>>> Perhaps but it’s always good to keep an eye on the competition, no? ;)
>>>>
>>>> They have a few things very interesting going on. Haven’t followed
>>>> Redshift closely lately.
>>>>
>>>>
>>>>
>>>> Happy Friday all
>>>>
>>>> MAC
>>>>
>>>>
>>>>
>>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ognjen Vukovic
>>>> *Sent:* April-08-16 9:22 AM
>>>> *To:* softimage <softimage@listproc.autodesk.com>
>>>> *Subject:* Re: OTOY announces availability of OctaneRender 3 and
>>>> OctaneRender Cloud, previews Brigade/OctaneRender
>>>>
>>>>
>>>>
>>>> I think its all Redshift fanboys here :).
>>>>
>>>>
>>>>
>>>> On Fri, Apr 8, 2016 at 2:23 PM, Marc-Andre Carbonneau <
>>>> <marc-andre.carbonn...@ubisoft.com>marc-andre.carbonn...@ubisoft.com>
>>>> wrote:
>>>>
>>>> Thought you guys might be interested in this.
>>>>
>>>>
>>>> <http://www.prnewswire.com/news-releases/otoy-announces-availability-of-octanerender-3-and-octanerender-cloud-previews-brigadeoctanerender-integration-coming-in-2017-300246716.html>
>>>> http://www.prnewswire.com/news-releases/otoy-announces-availability-of-octanerender-3-and-octanerender-cloud-previews-brigadeoctanerender-integration-coming-in-2017-300246716.html
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Marc-André Carbonneau
>>>>
>>>> Production Manager
>>>>
>>>> Unannounced Project – Ubisoft Montreal
>>>>
>>>>
>>>>
>>>>
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>>>
>>>
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