You could try something like this: https://www.dropbox.com/s/273cpq5dmdyj0kd/ice_vis.zip?dl=0
if any point is inside a volume the visibility get turns off. You could play with averages and thresholds so it fits better to your needs. On Tue, May 10, 2016 at 4:29 PM, Morten Bartholdy <x...@colorshopvfx.dk> wrote: > I would like to unhide a number of objects by animating a volume and as > the objects get to be inside that volume their visibility is set to 1.0. > > I can do this for instance by setting an expression on position on a > particular axis for the controlling object, but I don't know how to test if > the geometry is inside another one and if so set the visibility to 1.0 > > I know that in ICE I can test if polygons are inside a volume and get a > boolean value from that, but it is per polygon so I can't find a way to set > object visibility with these values. > > Is there a simple way to do this either via expressions or in ICE? > > > Thanks - Morten > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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