I should also add: If you apply a spherical projection onto a cube which has Catmull-Clark subdivision smoothing applied to it to become a sphere, the edge flow of the polygons as seen in the texture editor will almost exactly match the flow as seen in equirectangular projections floating around on the internet when doing a Google search for examples. That is a marked improvement over applying a spherical projection onto a primitive sphere which shows up as a grid with pinched poles at the top and bottom of the editor.
If you place your unfold cut lines along the center of the face(s) of the subdivided cube, the resulting unfold will resemble a Mercator projection, but with skewing as unfold has flaws as detailed in an earlier post. Matt ------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.