Hi Pierre
I didn't make the UV to grid part of it available yet. But the Polygon to
UV was made in response to another topic here in the mailing list.You can
also check it out on rray: "Unit UV"

Cheers

On Tue, May 24, 2016 at 4:02 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> @Pedro Santos, is this an in-house solution? looks pretty solid!
> https://gfycat.com/ShabbySeriousDrafthorse
> Or is it available somewhere?
> Thanks! :D
>
> On Tue, May 17, 2016 at 8:51 PM, Matt Lind <speye...@hotmail.com> wrote:
>
>> I should also add:
>>
>> If you apply a spherical projection onto a cube which has Catmull-Clark
>> subdivision smoothing applied to it to become a sphere, the edge flow of
>> the
>> polygons as seen in the texture editor will almost exactly match the flow
>> as
>> seen in equirectangular projections floating around on the internet when
>> doing a Google search for examples.  That is a marked improvement over
>> applying a spherical projection onto a primitive sphere which shows up as
>> a
>> grid with pinched poles at the top and bottom of the editor.
>>
>> If you place your unfold cut lines along the center of the face(s) of the
>> subdivided cube, the resulting unfold will resemble a Mercator projection,
>> but with skewing as unfold has flaws as detailed in an earlier post.
>>
>> Matt
>>
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>
>
>
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