ok thanks for that

On 20 July 2016 at 16:01, Andy Nicholas <[email protected]> wrote:

> I know these things are often down to personal preference and depth of
> knowledge of a package, but for me, 3DEqualizer wins out in most
> situations. The only time I go to PFTrack is for their mesh tracking and
> perspective alignment tool. I'm not particularly a fan of PFTrack's node
> editor, as it doesn't provide the sorts of workflows that I'd expect from
> it so I quickly get frustrated. I find that it's too high level in terms of
> the data that gets passed between nodes. I want more granularity.
>
> With 3DE being so (relatively) cheap with its rental pricing now, I'd find
> it hard to justify using anything else. It's not the easiest of packages to
> pick up when you're starting out, but for me that's about the only downside.
>
>
>
>
>
> On 20/07/2016 15:07, Alok Gandhi wrote:
>
> Chiming in from VFX Pipeline perspective on which I have a worked for
> quite a number of years (though not in tracking), there are these 3 or 4
> dccs as mentioned above that I have seen the most experienced tracking
> artists using each one of them for solving specific shot problems. In the
> end a solid tracking artist would preferably have most of them in their
> arsenal to track any shot thrown their way using a combination or one of
> them. Sometimes tracking can be a brutal and needs some serious fire
> fighting. So I would say all of them have their pros and cons but by a
> little margin PF Track wins the race.
>
> On Wed, Jul 20, 2016 at 5:25 PM, Chris Marshall <[email protected]
> > wrote:
>
>> OK Brilliant! I'll check out some of those options.
>> Sounds like PF Track might be my first point of contact.
>> Thanks List!
>>
>>
>> On 20 July 2016 at 09:05, Olivier Jeannel < <[email protected]>
>> [email protected]> wrote:
>>
>>> I've seen some nice thing coming out of nuke tracking (I don't use Nuke
>>> ..yet)
>>> Other than that PF track.
>>>
>>> On Tue, Jul 19, 2016 at 11:48 PM, Adam Sale <[email protected]> wrote:
>>>
>>>> PF Track all the way in my opinion. Node based interface for combining
>>>> all kinds of matchmove , object tracks, stabilization, undistortion,
>>>> redistortion etc.
>>>> Its cheaper by a long shot than 3dEq, though I can't speak for the
>>>> rental aspect costs.
>>>>
>>>> On Tue, Jul 19, 2016 at 10:30 AM, Francois Lord <
>>>> <[email protected]>[email protected]> wrote:
>>>>
>>>>> Syntheyes for low price, precision of 2D tracking and speed of 2D
>>>>> tracking.
>>>>> PFTrack for overall speed and versatility.
>>>>> 3DEqualizer for difficult shots and precision of 3D track.
>>>>> NukeX for simple shots if you already have a license.
>>>>>
>>>>> If you need to choose just one, I would pick PFTrack. The node based
>>>>> workflow is awesome, but the rest of the UI is awful. A good combination 
>>>>> is
>>>>> to 2D track in Syntheyes and 3D solve in PFTrack.
>>>>>
>>>>> On 2016-07-19 10:46, Rob Wuijster wrote:
>>>>>
>>>>> There's PFTrack, and SynthEyes is used a lot as well. SynthEyes has
>>>>> decent pricing too.
>>>>>
>>>>> Rob
>>>>>
>>>>> \/-------------\/----------------\/
>>>>>
>>>>> On 19-7-2016 16:18, Cristobal Infante wrote:
>>>>>
>>>>> I would recommend 3DEqualizer, it's probably the best one out there.
>>>>> You can now rent it.
>>>>> FXPHD have some good intro courses I believe.
>>>>>
>>>>> On 19 July 2016 at 10:47, Chris Marshall < <[email protected]>
>>>>> [email protected]> wrote:
>>>>>
>>>>>> Hi All,
>>>>>> What are people using for motion tracking / match moving these days?
>>>>>> I haven't needed to do it for a while.
>>>>>>
>>>>>> Cheers
>>>>>>
>>>>>> Chris
>>>>>>
>>>>>>
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>>
>>
>> --
>> Chris Marshall
>> Mint Motion Limited
>> 029 20 37 27 57
>> 07730 533 115
>> www.mintmotion.co.uk
>> www.dot3d.com
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www.mintmotion.co.uk
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