If I was to pick 1 only I would go straight to 3DE.

If you have a bit of cash spare to buy more toys then PFT would be a good 
addition and although all of them will do the job in one way or another there 
are thing you can only do with 3DE and that is the point, it is rock solid 
tracker but more important, you can do do much more afterwards to get the 
results you need!!

jb

> On 20 Jul 2016, at 17:53, Dan Yargici <[email protected]> wrote:
> 
> I worked on a job where a colleague was tracking 4 ~2000 frame sequences in 
> the same world space with SynthEyes and the speed and results he was getting 
> were jaw-dropping.  It's crazy fast, if that's what's important to you.  It's 
> priced very attractively also.  To call the interface fugly would be a 
> massive understatement however...
> 
> Just thought I'd throw that into the mix.
> 
> DAN
> 
> 
> On Wed, Jul 20, 2016 at 5:42 PM, Francois Lord <[email protected] 
> <mailto:[email protected]>> wrote:
> It's been a while since I worked with 3DE, but I always found it slow to work 
> with. If you have one shot to track it might not make a big difference. But 
> when you have tens of shots it starts to show.
> 
> On 2016-07-20 11:01, Andy Nicholas wrote:
> 
>> I know these things are often down to personal preference and depth of 
>> knowledge of a package, but for me, 3DEqualizer wins out in most situations. 
>> The only time I go to PFTrack is for their mesh tracking and perspective 
>> alignment tool. I'm not particularly a fan of PFTrack's node editor, as it 
>> doesn't provide the sorts of workflows that I'd expect from it so I quickly 
>> get frustrated. I find that it's too high level in terms of the data that 
>> gets passed between nodes. I want more granularity.
>> 
>> With 3DE being so (relatively) cheap with its rental pricing now, I'd find 
>> it hard to justify using anything else. It's not the easiest of packages to 
>> pick up when you're starting out, but for me that's about the only downside.
>> 
>> 
>> 
>> 
>> On 20/07/2016 15:07, Alok Gandhi wrote:
>>> Chiming in from VFX Pipeline perspective on which I have a worked for quite 
>>> a number of years (though not in tracking), there are these 3 or 4 dccs as 
>>> mentioned above that I have seen the most experienced tracking artists 
>>> using each one of them for solving specific shot problems. In the end a 
>>> solid tracking artist would preferably have most of them in their arsenal 
>>> to track any shot thrown their way using a combination or one of them. 
>>> Sometimes tracking can be a brutal and needs some serious fire fighting. So 
>>> I would say all of them have their pros and cons but by a little margin PF 
>>> Track wins the race.
>>> 
>>> On Wed, Jul 20, 2016 at 5:25 PM, Chris Marshall <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> OK Brilliant! I'll check out some of those options.
>>> Sounds like PF Track might be my first point of contact.
>>> Thanks List!
>>> 
>>> 
>>> On 20 July 2016 at 09:05, Olivier Jeannel <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> I've seen some nice thing coming out of nuke tracking (I don't use Nuke 
>>> ..yet)
>>> Other than that PF track.
>>> 
>>> On Tue, Jul 19, 2016 at 11:48 PM, Adam Sale <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> PF Track all the way in my opinion. Node based interface for combining all 
>>> kinds of matchmove , object tracks, stabilization, undistortion, 
>>> redistortion etc.
>>> Its cheaper by a long shot than 3dEq, though I can't speak for the rental 
>>> aspect costs.
>>> 
>>> On Tue, Jul 19, 2016 at 10:30 AM, Francois Lord <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> Syntheyes for low price, precision of 2D tracking and speed of 2D tracking.
>>> PFTrack for overall speed and versatility.
>>> 3DEqualizer for difficult shots and precision of 3D track.
>>> NukeX for simple shots if you already have a license.
>>> 
>>> If you need to choose just one, I would pick PFTrack. The node based 
>>> workflow is awesome, but the rest of the UI is awful. A good combination is 
>>> to 2D track in Syntheyes and 3D solve in PFTrack.
>>> 
>>> On 2016-07-19 10:46, Rob Wuijster wrote:
>>> 
>>> There's PFTrack, and SynthEyes is used a lot as well. SynthEyes has decent 
>>> pricing too.
>>> 
>>> Rob
>>> 
>>> \/-------------\/----------------\/
>>> On 19-7-2016 16:18, Cristobal Infante wrote:
>>> I would recommend 3DEqualizer, it's probably the best one out there. You 
>>> can now rent it.
>>> FXPHD have some good intro courses I believe.
>>> 
>>> On 19 July 2016 at 10:47, Chris Marshall <[email protected] 
>>> <mailto:[email protected]>> wrote:
>>> Hi All,
>>> What are people using for motion tracking / match moving these days? I 
>>> haven't needed to do it for a while.
>>> 
>>> Cheers
>>> 
>>> Chris
>>> 
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