OK thanks. All useful info.
I like the photogrammetry aspect of PFTrack, which they push as a feature.
How good it actually is, I'm not sure.



On 21 July 2016 at 10:46, Jordi Bares <[email protected]> wrote:

> If I was to pick 1 only I would go straight to 3DE.
>
> If you have a bit of cash spare to buy more toys then PFT would be a good
> addition and although all of them will do the job in one way or another
> there are thing you can only do with 3DE and that is the point, it is rock
> solid tracker but more important, you can do do much more afterwards to get
> the results you need!!
>
> jb
>
> On 20 Jul 2016, at 17:53, Dan Yargici <[email protected]> wrote:
>
> I worked on a job where a colleague was tracking 4 ~2000 frame sequences
> in the same world space with SynthEyes and the speed and results he was
> getting were jaw-dropping.  It's crazy fast, if that's what's important to
> you.  It's priced very attractively also.  To call the interface fugly
> would be a massive understatement however...
>
> Just thought I'd throw that into the mix.
>
> DAN
>
>
> On Wed, Jul 20, 2016 at 5:42 PM, Francois Lord <[email protected]>
> wrote:
>
>> It's been a while since I worked with 3DE, but I always found it slow to
>> work with. If you have one shot to track it might not make a big
>> difference. But when you have tens of shots it starts to show.
>>
>> On 2016-07-20 11:01, Andy Nicholas wrote:
>>
>> I know these things are often down to personal preference and depth of
>> knowledge of a package, but for me, 3DEqualizer wins out in most
>> situations. The only time I go to PFTrack is for their mesh tracking and
>> perspective alignment tool. I'm not particularly a fan of PFTrack's node
>> editor, as it doesn't provide the sorts of workflows that I'd expect from
>> it so I quickly get frustrated. I find that it's too high level in terms of
>> the data that gets passed between nodes. I want more granularity.
>>
>> With 3DE being so (relatively) cheap with its rental pricing now, I'd
>> find it hard to justify using anything else. It's not the easiest of
>> packages to pick up when you're starting out, but for me that's about the
>> only downside.
>>
>>
>>
>>
>> On 20/07/2016 15:07, Alok Gandhi wrote:
>>
>> Chiming in from VFX Pipeline perspective on which I have a worked for
>> quite a number of years (though not in tracking), there are these 3 or 4
>> dccs as mentioned above that I have seen the most experienced tracking
>> artists using each one of them for solving specific shot problems. In the
>> end a solid tracking artist would preferably have most of them in their
>> arsenal to track any shot thrown their way using a combination or one of
>> them. Sometimes tracking can be a brutal and needs some serious fire
>> fighting. So I would say all of them have their pros and cons but by a
>> little margin PF Track wins the race.
>>
>> On Wed, Jul 20, 2016 at 5:25 PM, Chris Marshall <
>> [email protected]> wrote:
>>
>>> OK Brilliant! I'll check out some of those options.
>>> Sounds like PF Track might be my first point of contact.
>>> Thanks List!
>>>
>>>
>>> On 20 July 2016 at 09:05, Olivier Jeannel <[email protected]>
>>> wrote:
>>>
>>>> I've seen some nice thing coming out of nuke tracking (I don't use Nuke
>>>> ..yet)
>>>> Other than that PF track.
>>>>
>>>> On Tue, Jul 19, 2016 at 11:48 PM, Adam Sale <[email protected]>
>>>> wrote:
>>>>
>>>>> PF Track all the way in my opinion. Node based interface for combining
>>>>> all kinds of matchmove , object tracks, stabilization, undistortion,
>>>>> redistortion etc.
>>>>> Its cheaper by a long shot than 3dEq, though I can't speak for the
>>>>> rental aspect costs.
>>>>>
>>>>> On Tue, Jul 19, 2016 at 10:30 AM, Francois Lord <[email protected]>
>>>>> wrote:
>>>>>
>>>>>> Syntheyes for low price, precision of 2D tracking and speed of 2D
>>>>>> tracking.
>>>>>> PFTrack for overall speed and versatility.
>>>>>> 3DEqualizer for difficult shots and precision of 3D track.
>>>>>> NukeX for simple shots if you already have a license.
>>>>>>
>>>>>> If you need to choose just one, I would pick PFTrack. The node based
>>>>>> workflow is awesome, but the rest of the UI is awful. A good combination 
>>>>>> is
>>>>>> to 2D track in Syntheyes and 3D solve in PFTrack.
>>>>>>
>>>>>> On 2016-07-19 10:46, Rob Wuijster wrote:
>>>>>>
>>>>>> There's PFTrack, and SynthEyes is used a lot as well. SynthEyes has
>>>>>> decent pricing too.
>>>>>>
>>>>>> Rob
>>>>>>
>>>>>> \/-------------\/----------------\/
>>>>>>
>>>>>> On 19-7-2016 16:18, Cristobal Infante wrote:
>>>>>>
>>>>>> I would recommend 3DEqualizer, it's probably the best one out there.
>>>>>> You can now rent it.
>>>>>> FXPHD have some good intro courses I believe.
>>>>>>
>>>>>> On 19 July 2016 at 10:47, Chris Marshall <[email protected]>
>>>>>> wrote:
>>>>>>
>>>>>>> Hi All,
>>>>>>> What are people using for motion tracking / match moving these days?
>>>>>>> I haven't needed to do it for a while.
>>>>>>>
>>>>>>> Cheers
>>>>>>>
>>>>>>> Chris
>>>>>>>
>>>>>>>
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>>>
>>>
>>>
>>> --
>>> Chris Marshall
>>> Mint Motion Limited
>>> 029 20 37 27 57
>>> 07730 533 115
>>> www.mintmotion.co.uk
>>> www.dot3d.com
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