Hey Martin, Good Job! I haven't gone through the code but for performance issue with python, did you think about using `numpy` or perhaps `cython`(to write `C` extensions) or you are already using one of these.
- Alok On Fri, Nov 18, 2016 at 8:42 PM, toonafish <ron...@toonafish.nl> wrote: > Looks very cool, muchas gracias senior ! > > - Ronald > > On 18 Nov 2016, at 12:17, Martin Yara <furik...@gmail.com> wrote: > > I finally decided to share the weights tool I've been writing for the last > few months. > > https://vimeo.com/191796419 > > Everything is in Python and Jscript. I rewrote some commands in JScript to > make it faster because Python was like 3 times slower to just get the > Weights array. Now that I think about it VBScript would have been a little > faster. > Probably I should try C to handle more deformers faster, but it is doing > the job for our current game project. > > I've included a workgroup with PySide and PyQtForSoftimage for easy > installation but I'm not sure if I'm infringing something with this. If > there is any problem please let me know and I'll pull it out. > > Martin > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. > --
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