" I am thinking probably cybermonday (november) will come around with some kind of good offer for Hu16 price. "
Not going to happen, never seen them doing any cyber offers. However the good news is that there is an offer now until May 31. https://www.sidefx.com/get/buy/ Indie will surely not be going down in price. On 21 February 2017 at 13:47, Pierre Schiller < activemotionpictu...@gmail.com> wrote: > @Paulo, yesterday I just shattered my first model procedurally. I was in > joy when I ported the result to .abc back to softimage. It picked up > nicely. All I will say is: why didn't I jumped immediately from softimage > Eol (2014) to this? Regardless, today's the 21th and finally Hu16 will show > it's complete set of virtues. I am thinking probably cybermonday (november) > will come around with some kind of good offer for Hu16 price. > Redshift is a golden duet and Clarisse seems to finish the combo (as in: > Let's compose in Clarisse). > > Cheers. > > On Feb 20, 2017 6:04 PM, "Jordi Bares" <jordiba...@gmail.com> wrote: > >> >> > On 20 Feb 2017, at 22:19, Matt Lind <speye...@hotmail.com> wrote: >> > >> > You have to keep in mind Houdini is a non-linear system. >> > >> > Softimage's freeze and freeze modeling operations operate on >> construction >> > histories for individual objects. All the operators live in the same >> > construction history, so computing the result of the freeze is fairly >> > straightforward as you just evaluate the operators in order. >> > >> > In Houdini, there's real possibility one or more nodes may be shared >> with >> > networks for other geometries. Therefore you cannot assume a collapse >> is >> > possible without negatively affecting other parts of the scene. >> However, >> > the ability to create a new node with the entire history of a network or >> > sub-network up to point 'n' should be possible, but you'll likely have >> to >> > clean up the contributing nodes yourself to ensure no negative side >> effects. >> >> I am sure you know but, you can actually display if a node has been >> reference from outside or it is picking things from the outside too, just >> press D in the network editor and go to the dependencies Tab… it is super >> useful when you deal with big scenes. >> >> Very true, the best approach instead of locking things is to actually >> freeze the geometry to disk using the filecache SOP node. It will keep your >> scenes small and super fast to load plus the cooking process will be super >> fast. >> >> I use this approach all the time in combination with the fetch ROP so I >> can regenerate all my caches in one quick go. >> >> jb >> >> >> > >> > Matt >> > >> > >> > >> > >> > Date: Mon, 20 Feb 2017 18:44:31 -0300 >> > From: Paulo Cesar Duarte <paulocdua...@gmail.com> >> > Subject: Re: Soft to Houdini custom shelf / scripts. >> > To: "Official Softimage Users Mailing List. >> > >> > Hi Olivier and Andy, nice tip. >> > So there is no other way to just collapse everything? I find it's a >> little >> > strange that I can't do a true modeling collapse, the better way I find >> is >> > export .obj and import again. >> > >> > >> > >> > ------ >> > Softimage Mailing List. >> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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