Stash is very similar to appending a Null and locking that. The thing to be 
careful of with the Stash Node is that it can be very memory intensive. The 
best practise is to write your geometry to disk and then read it back when 
working with larger scenes.

> On 10 Apr 2017, at 15:27, Nono <nnois...@gmail.com> wrote:
> 
> 
> On 21 February 2017 at 00:04, Jordi Bares <jordiba...@gmail.com 
> <mailto:jordiba...@gmail.com>> wrote:
> Very true, the best approach instead of locking things is to actually freeze 
> the geometry to disk using the filecache SOP node. It will keep your scenes 
> small and super fast to load plus the cooking process will be super fast.
> 
> Don't know if it was already mentionned here but I just found the "Stash" 
> node that does a freeze geo like ;-)
> http://www.sidefx.com/docs/houdini/nodes/sop/stash 
> <http://www.sidefx.com/docs/houdini/nodes/sop/stash>
> 
> cheers
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