Investing your time into mastering the totality of one major software is risky.
The specific example that I want to test in the coming months doesn't seem unreasonable for one person (and you could swap the parts out to suit your tastes/budget/needs/prior experience) (but please critique the idea. I value your experience Mirko and I've lurked around enough to pick up a lot from you, so feel free to tear the idea apart): Modeling (Blender +Plug-ins & Marvelous Deisgner). Sculpting (Mudbox). Retopo for baking/animation (ZBrush & Blender). UV's (semi-automated via Houdini). Baking/Painting (Mudbox & Substance). Rigging+Animation (Houdini or possibly Akeytsu). Everything else i.e. Shading/Lighting/Hair/Dynamics/FX/etc. (Houdini or Unreal Engine 4). Then pick your favorite compositor. With the above, I already know Blender and the plug-ins I need for modeling/Marvelous Designer/Mudbox/ZBrush (and a decent bit of UE4) for the tasks I want to accomplish. The rest of it is a work in progress/I'm still deciding. The cost isn't even too bad. Blender = free. Marvelous Designer = $50 a month as needed. Mudbox $10 a month. ZBrush one time $800. Substance $20 a month or as needed. Houdini Indie $200 a year (OR if you needed it Houdini FX $2,495 a year after the first ($4,495) year). Akeytsu (Haven't tested it yet, but it's cheap at $200 and it looks powerful). Unreal Engine Free up front + 0% to 5% depending on the project. I cannot see myself mastering every single one of those (or even ever mastering just Houdini on it's own), but I can see myself using each one to great effect for a very very specific task and leveraging that tool's specific strengths to improve the final quality (and perhaps in spots even winning back some lost time). For me the options are stay with Softimage and eventually be completely limited, try to pick a major software to master again to replace Softimage (aka. Houdini / Blender / Maya) which seems very risky/foolish. Or go the above route, changing things on an as needed basis. On Sat, Oct 28, 2017 at 7:39 PM, Mirko Jankovic <mirkoj.anima...@gmail.com> wrote: > How replacing 1 tool with 5 or more, and work that could be done by 1 man > now requires 5 or more as well can be advantage? > ᐧ > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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