What's funny is, I interviewed with Weta and Dneg recently and they both
asked me a lot about fabricengine (it occupied the majority of the
interviews) and expressed their intentions to leverage it more.

When this was announced, we had a meeting at Dneg.  It was like, "Crap,
well, there goes a few years of invested time for our new system built
around fabricEngine"

Weta mentioned that they were tossing their in-house node based system
they'd spent several years developing in favour of fabric.

Really sad to see it go.  It looks like it needed just a few more years to
find it's footing.  I hope someone buys it and hires a few of the
developers to continue its progress.
Crap is anyone at Weta right now?  Are they buying it? Go rumors!!!

I feel like the core team of Fabric was like "Here's what you want, you
just don't know it yet" and even though it was an uphill slog through the
mire, companies were just starting to be like, "Yeah, that is what we want".
If anything, I've seen real progress at a few places to start replacing
DCC's with standalone python inputs.
GUI's that gather the core information for things like rigging and CFX in
generic containers and then pass it to the DCC for actual execution.  I've
really enjoyed writing some stuff using USD and passing information between
Unreal and Clarisse and Maya.
Unreal isn't going anywhere and a lot of work I'm doing could potentially
leave the heavy lifting deformers for a product like Ziva.
I'm really hoping that the progress some people are making to have Unreal
operate as a legitimate animation package continues.  It's still a ways
off, but the potential is exciting and Unreal isn't running out of money
anytime soon.

It's nice seeing people start to realize that Maya isn't the
here-all-end-all of necessity.
I personally couldn't be happier if it died a quick and extremely
unprofitable demise.

I just spent the day rewriting very elegant ICE deformers into hacky Maya
versions. *frown*

Anywho upwards and downwards!


On Oct 28, 2017 5:46 AM, "Jason S" <jasonsta...@gmail.com> wrote:

> I agree with everything you said..
>
> And I'm also saddened to see fabric close-up it's doors, especially in
> this already diversity deprived environment.
> & all the best to the FE team!
>
> On 10/27/17 17:59, Jonathan Moore wrote:
>
> MPC and PSYOP output some great work with Fabric Engine but in the end I
> always felt it was too narrowly aimed at senior TD's with plenty of
> programming experience. The success of ICE was fuelled by the compounds
> that acted as a gateway drug to the inner workings. I thought maybe that
> Kraken would develop into that gateway drug, but after seeing experienced
> riggers feeling out of their comfort zone, soon realised it wasn't to be.
>
> When Eric Mootz joined the team I thought maybe that would bring about
> tools for technically minded artists who weren't necessarily TD's.
>
> Whatever the reasons I feel for the FE team after all their hard efforts.
> But I feel as one door closes others will open for them, folk with that
> much talent don't remain jobless for long.
>
>
> On 10/28/17 5:19, Michael Amasio wrote:
>
> That's too bad.
> This is rough market.  There's not much money in developing better
> solutions.  I guess we'll ride out our DCC's with ancient architecture, and
> wait till one of us becomes a billionaire and funds something cutting edge.
> I'd love to here more of the story of what happened from some of the
> developers.
>
> Guess I'll finally follow you to Houdini, Oliver.
>
> On Oct 28, 2017 12:31 AM, "Olivier Jeannel" <facialdel...@gmail.com>
> wrote:
>
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__fabricengine.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=pbxrj_RQQG4H98OyBSA0TmTlie7Dnx4JdPUw-nRsL1c&s=2fwSWyDO1blAgb_hsZj91dHLiqr4dBx97nVPidzDW7A&e=
>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__fabricengine.com&d=DwMBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=NGIA25JXPveaf5MIyjSYphp-EdBdUfzUWDPJRUxHmAc&s=7kg20PfKIhjC7adrNpSQ_8q1HKu7LJUyPif5TKQJYh8&e=>
>>
>>
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