> > Hey list, having used Fabric Engine intensively for the last few years I > thought it would be nice to share a few words about what it was and the > void it leaves as it is no longer developed. > Here is the link for that post: > https://urldefense.proofpoint.com/v2/url?u=http-3A__gustavoeb.com.br_whatwasfabric&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6LhmFlwq547LVg10Y89qxXjc88j_MQQWenTQnZKbE9E&s=JA0daiRMHYIBxlHk8h59hEO0h6uQGEcJIsfy8dEEIoQ&e= > <https://urldefense.proofpoint.com/v2/url?u=http-3A__gustavoeb.com.br_whatwasfabric&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=8vfFVN7WW3wJXUesMte3sebPE52q1bEjTyaCqzlI6k0&s=fSCXc6xiM5wmSc4Gv2-dSKhGMiLKLxo1r2mbLW-Sbs0&e=>
Look forward to reading this. I've followed what you've been up to ref neural networks and suchlike. I still make use of Motion Tools on a regular basis as they make perfect bedfellows to Eric M's wonderful suit of delights. Really hope Eric isn't out in the cold for too long. A man with Eric's talents should have his pick of roles in an ideal and fair world. On 10 November 2017 at 18:41, Gustavo Eggert Boehs <gustav...@gmail.com> wrote: > Hey list, having used Fabric Engine intensively for the last few years I > thought it would be nice to share a few words about what it was and the > void it leaves as it is no longer developed. > Here is the link for that post: > https://urldefense.proofpoint.com/v2/url?u=http-3A__gustavoeb.com.br_whatwasfabric&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6LhmFlwq547LVg10Y89qxXjc88j_MQQWenTQnZKbE9E&s=JA0daiRMHYIBxlHk8h59hEO0h6uQGEcJIsfy8dEEIoQ&e= > <https://urldefense.proofpoint.com/v2/url?u=http-3A__gustavoeb.com.br_whatwasfabric&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=8vfFVN7WW3wJXUesMte3sebPE52q1bEjTyaCqzlI6k0&s=fSCXc6xiM5wmSc4Gv2-dSKhGMiLKLxo1r2mbLW-Sbs0&e=> > > Cheers, > Gustavo E Boehs > Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina | > https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gustavoeb.com.br_&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6LhmFlwq547LVg10Y89qxXjc88j_MQQWenTQnZKbE9E&s=FPYVvNHO53XFql1UzbnpWN2UzGPCsms5JZcLVGVXUpk&e= > <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.gustavoeb.com.br_&d=DwMFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=8vfFVN7WW3wJXUesMte3sebPE52q1bEjTyaCqzlI6k0&s=jbOPhbqmV3ZCDUP5f8d_wLKimvJjLNOcX59U9koOapc&e=> > > 2017-11-07 12:14 GMT-02:00 Enter Reality <3dv...@gmail.com>: > >> Just received the email, Lagoa is also gone >> >> 2017-11-02 22:53 GMT+01:00 Andreas Bystrom <andreas.byst...@gmail.com>: >> >>> "What's funny is, I interviewed with Weta and Dneg recently and they >>> both asked me a lot about fabricengine (it occupied the majority of the >>> interviews) and expressed their intentions to leverage it more. >>> When this was announced, we had a meeting at Dneg. It was like, "Crap, >>> well, there goes a few years of invested time for our new system built >>> around fabricEngine" >>> Weta mentioned that they were tossing their in-house node based system >>> they'd spent several years developing in favour of fabric." >>> >>> do you really think you should be posting something that was discussed >>> during a private interview at these companies on a public forum like this? >>> >>> >>> On Fri, Nov 3, 2017 at 10:34 AM, Michael Amasio < >>> michael.ama...@gmail.com> wrote: >>> >>>> What's funny is, I interviewed with Weta and Dneg recently and they >>>> both asked me a lot about fabricengine (it occupied the majority of the >>>> interviews) and expressed their intentions to leverage it more. >>>> >>>> When this was announced, we had a meeting at Dneg. It was like, "Crap, >>>> well, there goes a few years of invested time for our new system built >>>> around fabricEngine" >>>> >>>> Weta mentioned that they were tossing their in-house node based system >>>> they'd spent several years developing in favour of fabric. >>>> >>>> Really sad to see it go. It looks like it needed just a few more years >>>> to find it's footing. I hope someone buys it and hires a few of the >>>> developers to continue its progress. >>>> Crap is anyone at Weta right now? Are they buying it? Go rumors!!! >>>> >>>> I feel like the core team of Fabric was like "Here's what you want, you >>>> just don't know it yet" and even though it was an uphill slog through the >>>> mire, companies were just starting to be like, "Yeah, that is what we >>>> want". >>>> If anything, I've seen real progress at a few places to start replacing >>>> DCC's with standalone python inputs. >>>> GUI's that gather the core information for things like rigging and CFX >>>> in generic containers and then pass it to the DCC for actual execution. >>>> I've really enjoyed writing some stuff using USD and passing information >>>> between Unreal and Clarisse and Maya. >>>> Unreal isn't going anywhere and a lot of work I'm doing could >>>> potentially leave the heavy lifting deformers for a product like Ziva. >>>> I'm really hoping that the progress some people are making to have >>>> Unreal operate as a legitimate animation package continues. It's still a >>>> ways off, but the potential is exciting and Unreal isn't running out of >>>> money anytime soon. >>>> >>>> It's nice seeing people start to realize that Maya isn't the >>>> here-all-end-all of necessity. >>>> I personally couldn't be happier if it died a quick and extremely >>>> unprofitable demise. >>>> >>>> I just spent the day rewriting very elegant ICE deformers into hacky >>>> Maya versions. *frown* >>>> >>>> Anywho upwards and downwards! >>>> >>>> >>>> On Oct 28, 2017 5:46 AM, "Jason S" <jasonsta...@gmail.com> wrote: >>>> >>>>> I agree with everything you said.. >>>>> >>>>> And I'm also saddened to see fabric close-up it's doors, especially in >>>>> this already diversity deprived environment. >>>>> & all the best to the FE team! >>>>> >>>>> On 10/27/17 17:59, Jonathan Moore wrote: >>>>> >>>>> MPC and PSYOP output some great work with Fabric Engine but in the end >>>>> I always felt it was too narrowly aimed at senior TD's with plenty of >>>>> programming experience. The success of ICE was fuelled by the compounds >>>>> that acted as a gateway drug to the inner workings. I thought maybe that >>>>> Kraken would develop into that gateway drug, but after seeing experienced >>>>> riggers feeling out of their comfort zone, soon realised it wasn't to be. >>>>> >>>>> When Eric Mootz joined the team I thought maybe that would bring about >>>>> tools for technically minded artists who weren't necessarily TD's. >>>>> >>>>> Whatever the reasons I feel for the FE team after all their hard >>>>> efforts. But I feel as one door closes others will open for them, folk >>>>> with >>>>> that much talent don't remain jobless for long. >>>>> >>>>> >>>>> On 10/28/17 5:19, Michael Amasio wrote: >>>>> >>>>> That's too bad. >>>>> This is rough market. There's not much money in developing better >>>>> solutions. I guess we'll ride out our DCC's with ancient architecture, >>>>> and >>>>> wait till one of us becomes a billionaire and funds something cutting >>>>> edge. >>>>> I'd love to here more of the story of what happened from some of the >>>>> developers. >>>>> >>>>> Guess I'll finally follow you to Houdini, Oliver. >>>>> >>>>> On Oct 28, 2017 12:31 AM, "Olivier Jeannel" <facialdel...@gmail.com> >>>>> wrote: >>>>> >>>>>> https://urldefense.proofpoint.com/v2/url?u=http-3A__fabricengine.com&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=6LhmFlwq547LVg10Y89qxXjc88j_MQQWenTQnZKbE9E&s=aG6cmVRQURiHm0t7NCRJaXRfRWyOnhP1naX3JI1O86s&e= >>>>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__fabricengine.com&d=DwMBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=NGIA25JXPveaf5MIyjSYphp-EdBdUfzUWDPJRUxHmAc&s=7kg20PfKIhjC7adrNpSQ_8q1HKu7LJUyPif5TKQJYh8&e=> >>>>>> >>>>>> >>>>>> ------ >>>>>> Softimage Mailing List. >>>>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut >>>>>> odesk.com with "unsubscribe" in the subject, and reply to confirm. >>>>>> >>>>> >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>>> >>>>> >>>>> ------ >>>>> Softimage Mailing List. >>>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>>> with "unsubscribe" in the subject, and reply to confirm. >>>>> >>>> >>>> ------ >>>> Softimage Mailing List. >>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>>> with "unsubscribe" in the subject, and reply to confirm. >>>> >>> >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >>> with "unsubscribe" in the subject, and reply to confirm. >>> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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