-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 C.R. Hahn wrote: > Animated textures! > > Ever seen a waterfall in a game? Or molten lava? It was most likely an > animated texture.
This you can do as well with a series of individual pictures if really necessary (see Sprite class in PyGame). It doesn't make any difference when it comes to the point of displaying these frames by OpenGL. Hardly a feature I would consider breaking an API for. Jan - -- Jan Ciger GPG public key: http://www.keyserver.net/ -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFEW6U+n11XseNj94gRAj4RAJ9XYoDwXWmkQybLn0cdFTwakKtgMgCfbW5Q Pghi1mSrQS6DjzyQ5IowNtg= =z1h2 -----END PGP SIGNATURE----- _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user