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C.R. Hahn wrote:
> Animated textures!
> 
> Ever seen a waterfall in a game?  Or molten lava?  It was most likely an 
> animated texture.

This you can do as well with a series of individual pictures if really
necessary (see Sprite class in PyGame). It doesn't make any difference
when it comes to the point of displaying these frames by OpenGL. Hardly
a feature I would consider breaking an API for.

Jan


- --

Jan Ciger
GPG public key: http://www.keyserver.net/

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